This is my fire and shadow gunslinger decks. I put in a couple Venomspine Hydras to take out all units. I got cards to get more shadow or fire sigils. It's got some of my best gunfighters and of course a few Jekk cards. I added some cards to get units back from the void, This deck currently has 31 units, 12 weapons & 57 spells. I have all 4 power sigils that give you Fire & Shadow: scout gain a fire & shadow depleted, if you have a unit gain a fire & shadow, if you have a sigil in your hand gain a fire & shadow & if you have no other factions other than fire and shadow gain a fire & shadow, depleted if you have more than these two factions which I make sure I don't.