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Argenport Mid-range

Throne Deck By
calmbat

Work in Progress
+1

Cost Curve

Type

Faction

Information

Basic Argentport Mid-range deck (don't have full sets of merchant) but have been doing really well in casual and decent in ranked. Any tips for improvement would be great!

Details

Shiftstone Cost
Does not include campaign cost
20,700

Premium Cost
116,800

Influence Requirements
3 3

Power Sources
18 17 9

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
10 26 22 5

Card Types
27 6 21 0 26

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]

Archetype
Midrange

Added
August 3, 2018

Views
1,626

Eternal Version
Balance Changes

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Deck URL

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Comments

Crylorenzo Eternal Version: 1.37
Looks like a standard Argenport Deck, my only question is - how often have you pulled out Grinva and it won you the game? I love the card, but I'm not sure it's the best option when looking to the market for solutions. I love the addition of lifespeaker - finding a card in your market that could benefit from that inspire could be useful. There also doesn't look to be much for Tavrod to pick up when he attacks - one set of minotaurs and one type of weapon other than himself, but you should know yourself by now whether or not he often swings and fails to pick up anything. Maybe a few more weapons or minotaurs could be useful there. The only trouble is that Argenport hasn't been doing so well in the ladder recently against the current match-ups, but it still looks fun! Have fun gaming!
calmbat Eternal Version: 1.37
I have never grabbed Thief's pick or Grinva so probably nee to drop them. Suggestions would be great (I only have one green merchant but can build more) I added some Vanquishing blades and dropped some Vanquish and kills spells but I feel like its doing way worse. I want to grab Blackhall Warleader but I am honestly a bit disappointing a lot of Minotaurs seem not worth their mana or way outclassed by other siilar units Crownwatch Paladin vs Minotaur Grunt as an example. I like a lot of weapons but, especially with this meta, weapons feel risky. He is still really strong with the limited stuff to grab but I do want to boost his usefulness. I really like the idea of an Unblockable weapon but I don't think it is very cost effective and without something giving Aegis I don't know how safe it is to drop a big boy then turn 6 make it unblockable because it has to be the number one target. I need to fine tune a ton still and probably need to boost my collection to have more options. I really did want to make Grinva work but this deck doesn't get 3-4 big units (and then replaces them quickly) which is the minimum for Grinva to shine I think. Thank you for giving me the boost to drop him! And thank you for your time and tips!