A simple budget deck intended for quickly playing through Gauntlet. The deck is built around Paladin Oathbook
, as there's a known bug in the Gauntlet AI where it will never plan around the extra attack and health granted by the book. With four Oathbooks and four Minotaur Oathkeeper
s, you effectively have eight copies of this effect, making it highly likely for the AI to misplay.
Along with the Oath effects, you have 4 Silverwing Familiar
and 4 Brightmace Paladin
, who can easily keep swinging in and keep you winning the damage race due to lifesteal. With multiple Oathbooks, it's easy to win the game this way, but the ultimate endgame is playing a Mantle of Justice
on one of these to create a massive lifesteal monster. Failing that, Auric Sentry
also makes for a decent Mantle holder. Emerald Monument
s also buff your lifestealers, and are worth holding onto if you're already at 3-4 power, as the deck has a low curve. Twelve minotaurs with big butts and warcry are also very good at getting you a huge boosted unit to win with.
Oathbook is the only rare that needs to be crafted. Assuming you've beaten Jekk's Bounty, you'll already have a playset of Copperhall Bailiff
, a great card that makes swinging into wide boards much easier. The curve is topped with two Rolant's Honor Guard
s. You only get one of these for free, but don't bother crafting a second one. You can just sub a Fourth-Tree Elder
, Silverwing Commander
, etc. for it.
I don't know if this deck is great for Versus, but you could probably steal some wins with a Mantle on a Familiar. There's a lot of room to upgrade with good, versatile cards like Hammer of Might
and Auric Runehammer
, in addition to Spirit Guide
, which is strictly better than Brightmace.