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Argenport Stuff (7-1, draft)

Draft Deck By
mookie

+1

Cost Curve

Type

Faction

Information

Well, this deck did waaay better than I expected it to. No rares, steep influence requirements, minimal fixing, some questionable inclusions... and a ton of 2-drops. Ended up winning off a bunch of various microsynergies. Unfortunately, I don't actually recall much of the draft - spent most of it feeling like the deck was a trainwreck.

The one saving grace was that Justice was super open, which let me pick up 2x Greenstone Officer (I passed on a third because I already had too many 2-drops) and 2x Smogwing Tinker. Throw in some ways to buff units to imbue them, some weapon synergies, and some sacrifice synergies, and things actually turned out pretty well.

I did toy with the idea of shifting into Time in pack 2 due to picking up a Wurmcalling, but ultimately decided against due to a lack of fixing (and Time not being that open). Fortunately, Feeding Time is very splashable.

MVP: probably Sanguine Sword, surprisingly enough. I've grown pretty fond of Stand Strong + sacrifice effects in the format. Sword also had the benefit of being a solid removal spell, and benefiting from extra armor from the Smogwing Tinkers.

Highlight: every time Stand Strong was relevant. Throwing a 7/9 Rageheart Paladin onto Murky Tentaclesis was probably the best instance. My opponent eventually dealt with it using their own exalted+killer+buff shenanigans, but the sheer amount of life I gained meant I had plenty of time to beat down with other evasive units for a win.

Details

Shiftstone Cost
Does not include campaign cost
1,900

Premium Cost
30,400

Influence Requirements
4 1 2

Power Sources
8 3 6

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
20 9

Card Types
20 3 5 0 17

Archetype
Unknown

Added
August 4, 2020

Views
560

Eternal Version
Argent Depths

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Deck URL

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