The ShiftstonedEternal Power Calculator is a deck-building tool that visualizes your odds of drawing enough Influence and Power based specifically on the cards found in your deck.
Hi, I've been playing a fair amount of games with the deck now and have some remarks:
- Kaleb's Sanctum in the Market looks pretty useless to me. It's really a win-more card, as it's efficient only if you have units with weapons on them on the board. On turn 5. Which means that you're already winning anyway. I've never pulled it out of the Market. Instead I think I'd like something like Obliterate more.
- I think that I'd like the 4th Jishu to be in the main deck more than in the market. It's a card you want to play early, and grabbing it from the Market seems too long a process, especially if you're holding a unit in hand to make her ability useful.
- I wish that there'd be more Renown sources for the Forgemaster. Like some cheap weapon or a combat trick. Needing strictly Jishu makes her ability trigger not as often as I'd like.
Other than that the deck is pretty cool, the recursion helps a lot versus board swipes.
I agree on sanctum and forgemaster. I put the sanctum in because I thought it would be fun, but it is really never the right thing to get from the market unfortunately. Forgemaster does seem a bit weak without other triggers and would be better as some removal.
My main goal with this deck was to get jishu and quartermaster together as often as possible. I think you made it into a better aggro deck by removing a lot of the combo potential. I hope you have a lot of fun with your version of the deck!
Well I tried to keep what makes the identity of the deck for me, Onis and recursion.
The deck could be better by changing even more cards but that's not the point, I agree.
I still play 4 Jishu and 2 Quatermaster. I'll try to add a 3rd one but the curve is already high at the 3 cost section.
The 1 cost weapon comboes pretty well with the Forgemaster so in the end I don't think that you draw less cards.
Of course you play the deck that you like the most, but personally I like to update my own decks regularly in order to improve them. I don't think that a deck is ever complete.
- Kaleb's Sanctum in the Market looks pretty useless to me. It's really a win-more card, as it's efficient only if you have units with weapons on them on the board. On turn 5. Which means that you're already winning anyway. I've never pulled it out of the Market. Instead I think I'd like something like Obliterate more.
- I think that I'd like the 4th Jishu to be in the main deck more than in the market. It's a card you want to play early, and grabbing it from the Market seems too long a process, especially if you're holding a unit in hand to make her ability useful.
- I wish that there'd be more Renown sources for the Forgemaster. Like some cheap weapon or a combat trick. Needing strictly Jishu makes her ability trigger not as often as I'd like.
Other than that the deck is pretty cool, the recursion helps a lot versus board swipes.
Played 2 games with it and it went fantastically well but I've probably been very lucky.
Let me know if you have any feedback or questions.
The deck could be better by changing even more cards but that's not the point, I agree.
I still play 4 Jishu and 2 Quatermaster. I'll try to add a 3rd one but the curve is already high at the 3 cost section.
The 1 cost weapon comboes pretty well with the Forgemaster so in the end I don't think that you draw less cards.
Of course you play the deck that you like the most, but personally I like to update my own decks regularly in order to improve them. I don't think that a deck is ever complete.