Update #5: no more pit, get that pit out of here, it's the pits. added in 2 ascendants for more draw. Marshals are optional depending on the amount of aggro you're seeing
Update #4: NO MORE LOST SCROLL! too often I was finding myself flooded with power and we have a decent amount of ramp with vision. Added 1 more dizo's in for life gain as well as sandstorm titans. No more swords exist since go-wide decks are more prevalant. Pit of Lenekta was added in to go lategame against things like fjs.
Banish/Vanquish are pretty optional in my opinion and you can adjust the ratio's of em.
Update #3: Removed Dizo's Office and added in main deck chains since decks are being greedier. Placed a gavel in the market to do more damage to scream decks which severely hurt this deck. Also, with avigraft being hit banish isn't *as* great as it was. I still think it's great but if you're not running into aggro then feel free to switch it out.
Update #2: I switched out avigraft -> vanquish. 11-0 with the deck currently and at rank 275. I'm not truly sure if I still want to use vanquish over avigraft though.
Update #1: I switched Ascendent for Vanguard to help against the maul matchup
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Also, why the Moonstone Vanguards? They seem a little out of place to me.
You can't guarantee that there will be anything worthwhile in the void to bring back
In regards to vanguard, don't they come down a little late to help versus aggro? I personally use 3xMinotaur Ambassador instead of them at this time since they help finish the ramp to Azindel/Vara/Chains, but the added draw from Vanguard might win out here.