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Imbue Yourself to Masters!

Expedition Deck By
marvin_the_imp
marvin_the_imp+5363
Team Not-Tavrod

+6

Cost Curve

Type

Faction

Information

I brewed this deck last week, but saved playing it until I hit Diamond to push my way to masters with. I almost wonder if I should have tried it in gold since it did so well.

Imbue is a mechanic we all love with Maveloft Huntress, but it gets even better with Danica, Runed Witch on board.

This deck has a lot of the standard Elysian Expedition units like Desert Alchemist, Magnificent Stranger, Linrei's Stranger, and Grodov's Stranger, but what makes the deck interesting is Reshape. Turn to Seed would make a viable alternative for Reshape if you don't have the shiftstone, but transforming cards into Seeds you have to deal with later can be problematic. Reshape can blank their entire board. Like this, for example.

And I almost always transformed the opponent's units and not my own. There's probably a debate as to which is better, but I think given that this deck has two drops, it's safer to hit the opponent and keep them off of the units they know and love.

Inspiring Captain is, generally speaking, a worthless card. Pair it with Danica or Danicas though, and the possibility of drawing 6 or 9 cards for one power is pretty strong. Here's a clip with Huntress and Danica in action. I didn't get one of Captian.

Champion of Wisdom is probably very underrated in Expedition and quite possibly could be a 4x in this deck. If you can get her in the air as a 6/6 flying for four, you're doing pretty well. There is an argument for going fewer Danica and more Champions. I had considered it.

I've found the market to be pretty damn powerful. Cirso, the Great Glutton pulled either by Time Etchings or putting four copies in the deck with Wasteland Broker is insanely good here. Striking Snake Formation was always great and sometimes it was the first pull out of the market depending on the match up. Channel the Tempest is a Broker card entirely, and it's your late, late game finisher. Swirl the Sands seems like a flex spot. I had Helio, the Skywinder in there originally, but Helio just seemed wrong based on influence, and I almost never chose it over Cirso or Grodov's Burden in the late game. Plus, it wasn't fetchable with Etchings.

In the final push and what I was keeping track of, I went 25-11. Aggro was a challenge, to be sure. Against control decks, the deck was great. Rolant, Iron Tyrant style decks would normally be an issue, but Reshape was the clear MVP in those match ups.

Expedition Information

Details

Shiftstone Cost
Does not include campaign cost
76,800

Premium Cost
278,400

Influence Requirements
4 4

Power Sources
17 16 8

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
10 19 18 4 18

Card Types
31 5 15 4 25

Archetype
Unknown

Added
October 10, 2020

Views
2,874

Eternal Version
Awakening

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Deck URL

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Comments

Ziraben Edited Eternal Version: 20.10.06
Been playing, this week, a tweak of this list after a great day with it prior to changing anything, went like 11-4, very nice 8)
Had some interesting matchups, like an Icebreaker/Stun deck which I went 22 turns with before conceding 8(
Managing Plunder is a skill this deck has helped hone as well, but Danica only ever drew me 1 card in like...40-50 matches? Prolly cuz Cirso is such an easy go-to, and TTS
I've loved Reshape both early, and late for full value, good for ruining many plans, though it's gotten me in trouble a couple times, more often than TTS
Good fun to play, thx *<8)
marvin_the_imp Eternal Version: 20.10.06
I'm glad you enjoyed it!
Ziraben Eternal Version: 20.10.06
made this since all cards are available, thought you might get a kick out of it *<8)
RoninX Edited Eternal Version: 20.10.06
Solid core. But, while I want reshape to be good it just isn't better than turn to seed. I rarely found myself "wiping" a board with reshape, and half the time I was upgrading grenadins to 3/3s. Swapping it for seed has made the matchup vs. Xenan much better. I only ever drew more than one card with the captain once and found imbuing more than one unit to be a substantial liability on several occasions. That said I think I went 6-2 or 7-3 and was able to outgrind a couple of control decks.
marvin_the_imp Eternal Version: 20.10.06
If you're using Reshape on grenadins, you probably have other, more pressing issues to worry about.
RoninX Eternal Version: 20.10.06
If you want to use it on multiple units you have to use it on all units so they get hit as collateral. I should say that the Champion has been awesome. Great job there.
leejtr Eternal Version: 20.10.06
Killing it this month, well done
marvin_the_imp Eternal Version: 20.10.06
Aww yeah!