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League: Dark Frontier May 2019 V2.0 (Thanks, YurickYu!!)

Event Deck By
GumbyMan
GumbyMan+2513

+1

Cost Curve

Type

Faction

Information

Event Information

League - Chapter 30: Dark Frontier
May 1-31, 2019
“The Shadowlands will rot yer insides and dry you out if you’re not careful; it’s a deadly place to wander without a guide.” – Jekk

Details

Shiftstone Cost
Does not include campaign cost
5,600

Premium Cost
38,400

Influence Requirements
2 2 2

Power Sources
6 6 6

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
18 7 1 1

Card Types
18 3 6 0 18

Archetype
Midrange

Updated
May 24, 2019

Added
May 15, 2019

Views
637

Eternal Version
Dark Frontier

BBCode For Comments

Deck URL

Revisions (Since last major patch) May 24, 2019

Main
Removed
0 Card icon for Endure Endure x1 1 Card icon for Be Gone Be Gone x1 1 Card icon for Firemane Cub Firemane Cub x1 1 Card icon for Harbinger's Bite Harbinger's Bite x1 1 Card icon for Hidden Shiv Hidden Shiv x1 1 Card icon for Ironfist Faithful Ironfist Faithful x1 1 Card icon for Jack's Knife Jack's Knife x1 1 Card icon for Knifejack Knifejack x1 1 Card icon for Oni Samurai Oni Samurai x1 1 Card icon for Pilfer Pilfer x1 1 Card icon for Rambot Rambot x1 1 Card icon for Sanctuary Priest Sanctuary Priest x1 1 Card icon for Snowrager Snowrager x1 1 Card icon for Svetya's Bravery Svetya's Bravery x1 1 Card icon for Urn of Choking Embers Urn of Choking Embers x1 2 Card icon for Backlash Backlash x1 2 Card icon for Conflagrate Conflagrate x1 2 Card icon for Crownwatch Longsword Crownwatch Longsword x2 2 Card icon for Ephemeral Wisp Ephemeral Wisp x1 2 Card icon for Flamebelcher Flamebelcher x1 2 Card icon for Gruanform Gruanform x1 2 Card icon for Kosul Huntsman Kosul Huntsman x2 2 Card icon for Lost Scroll Lost Scroll x1 2 Card icon for Packbeast Packbeast x1 2 Card icon for Piercing Shot Piercing Shot x2 2 Card icon for Praxis Stranger Praxis Stranger x1 2 Card icon for Rakano Stranger Rakano Stranger x1 2 Card icon for Reinforced Tower Shield Reinforced Tower Shield x1 2 Card icon for Sporefolk Sporefolk x1 2 Card icon for Stonescar Stranger Stonescar Stranger x1 2 Card icon for Teleport Teleport x1 2 Card icon for Trail Runner Trail Runner x1 2 Card icon for Workshop Tinker Workshop Tinker x1 2 Card icon for Yeti Snowchucker Yeti Snowchucker x1 3 Card icon for Censari Brigand Censari Brigand x1 3 Card icon for Copperhall Shieldman Copperhall Shieldman x1 3 Card icon for Courier Albatross Courier Albatross x1 3 Card icon for Crownwatch Deserter Crownwatch Deserter x1 3 Card icon for Dispel Dispel x1 3 Card icon for Display of Ambition Display of Ambition x1 3 Card icon for Flash Freeze Flash Freeze x1 3 Card icon for Fledgling Avisaur Fledgling Avisaur x1 3 Card icon for Foothills Alpha Foothills Alpha x1 3 Card icon for Guard Dog Guard Dog x1 3 Card icon for Hipshot Hipshot x1 3 Card icon for Iron Hook Iron Hook x1 3 Card icon for Lazy Firemane Lazy Firemane x1 3 Card icon for Loyal Watchwing Loyal Watchwing x1 3 Card icon for Miner's Canary Miner's Canary x1 3 Card icon for Rally Rally x1 3 Card icon for Replicator Engine Replicator Engine x1 3 Card icon for Sandcrawler Sandcrawler x1 3 Card icon for Scavenge Scavenge x2 3 Card icon for Shepherd's Horn Shepherd's Horn x1 3 Card icon for Skysnapper Skysnapper x1 3 Card icon for Stoneshaker Stoneshaker x1 3 Card icon for Stormcrasher Stormcrasher x1 3 Card icon for Treasury Guard Treasury Guard x1 3 Card icon for Tumbling Sloth Tumbling Sloth x1 3 Card icon for Umbren Deathwatcher Umbren Deathwatcher x1 4 Card icon for Battleblur Centaur Battleblur Centaur x1 4 Card icon for Champion of Vengeance Champion of Vengeance x1 4 Card icon for Consuming Greed Consuming Greed x2 4 Card icon for Copperhall Recruit Copperhall Recruit x1 4 Card icon for Court Mage Court Mage x1 4 Card icon for Eternity Core Eternity Core x1 4 Card icon for Galeprowler Galeprowler x1 4 Card icon for Gathering Lights Gathering Lights x1 4 Card icon for Hardsight Cyclops Hardsight Cyclops x1 4 Card icon for Hunter's Harpoon Hunter's Harpoon x1 4 Card icon for Jotun Cyclops Jotun Cyclops x1 4 Card icon for Mortar Mortar x1 4 Card icon for Nesting Avisaur Nesting Avisaur x1 4 Card icon for Rejection Rejection x1 4 Card icon for Ridgeline Watcher Ridgeline Watcher x1 4 Card icon for Sanguine Sword Sanguine Sword x1 4 Card icon for Serpent Trainer Serpent Trainer x1 4 Card icon for Siege Breaker Siege Breaker x1 4 Card icon for Spiked Buckler Spiked Buckler x1 4 Card icon for Spitfire Spitfire x1 4 Card icon for Swift Stranger Swift Stranger x1 4 Card icon for Thunderhoof Warrior Thunderhoof Warrior x2 4 Card icon for Towertop Patrol Towertop Patrol x1 4 Card icon for Umbral Edge Umbral Edge x1 4 Card icon for Valkyrie Militant Valkyrie Militant x1 4 Card icon for Xenan Augury Xenan Augury x1 5 Card icon for Ancient Excavator Ancient Excavator x2 5 Card icon for Broken Wing Brawler Broken Wing Brawler x1 5 Card icon for Cliffside Caretaker Cliffside Caretaker x1 5 Card icon for Duelist's Blade Duelist's Blade x1 5 Card icon for Jotun Warrior Jotun Warrior x1 5 Card icon for Skycrag Wyvarch Skycrag Wyvarch x1 5 Card icon for Umbren Thirster Umbren Thirster x1 5 Card icon for Wildfire Censari Wildfire Censari x1 6 Card icon for Aerialist's Khopesh Aerialist's Khopesh x1 6 Card icon for Dashing Rapscallion Dashing Rapscallion x1 6 Card icon for Direwood Prowler Direwood Prowler x1 6 Card icon for Fortunate Stranger Fortunate Stranger x1 6 Card icon for Iceknuckle Jotun Iceknuckle Jotun x1 6 Card icon for Oathkeeper's Hammer Oathkeeper's Hammer x1 6 Card icon for Shamanic Blast Shamanic Blast x1 6 Card icon for Spirit Drain Spirit Drain x1 6 Card icon for Voyaging Lumen Voyaging Lumen x1 7 Card icon for Dormant Sentinel Dormant Sentinel x1 7 Card icon for Starved Vorlunk Starved Vorlunk x1 8 Card icon for Improvised Club Improvised Club x1 7 Card icon for Siraf's Choice Siraf's Choice x1 9 Card icon for Sindok, Rage Incarnate Sindok, Rage Incarnate x1 Card icon for Praxis Banner Praxis Banner x1 Card icon for Token of Instinct Token of Instinct x1 1 Card icon for Training Ground Training Ground x1 2 Card icon for Devour Devour x1 3 Card icon for Kosul Recruit Kosul Recruit x1

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Comments

YurickYu Eternal Version: 1.46.5
My league this month is over. I end 35-5 (make 10-0 this Week). You can put the cards you get this week and i help you tomorrow.
GumbyMan Eternal Version: 1.46.5
Posted! The remainder of the new cards from the two new packs did not bring much value to this deck.
YurickYu Eternal Version: 1.46.5
I am not a big fan of Isolate. Darkweave Enchantress is fun. Put it instead of Kosul Recruit. Retribution is great. Eviscerate is ok. Reinforcements i don't like so much in limited. I think the best to do is: + Enchantress + Retribution + Eviscarate - Kosul Recruit - Training Ground - Devour.
GumbyMan Eternal Version: 1.46.6
Done! It's a wrap! Today, I got beat down from D2 to D3 in ranked... ugh... Gotta get to Master soon so that I can play League!
YurickYu Eternal Version: 1.46.6
Today i go to D1 to D2 now return to D1. Looks like will be hard get master again . . .
GumbyMan Eternal Version: 1.46.6
21-19 was my final. I had power issues in about a third of my games, including my wins. A lot of times I needed 2 of one faction and got it too late to matter.
YurickYu Eternal Version: 1.46.6
The lack of double power is really bad. I normally like use 3 double influence power minimum. But next month you will get a best result.
GumbyMan Eternal Version: 1.46.6
I sent you a message on Discord, FYI.
GumbyMan Eternal Version: 1.46.6
I won every game where I dropped Grinva. But, getting there was a challenge. I may try to play earlier next month, too. Thanks!
GumbyMan Edited Eternal Version: 1.46.5
Hey man! Good job on that 35-5 ratio---very impressive! I reviewed the new cards yesterday. It appears that five cards in the new packs. I will post the new batch later! I am so strapped for time this week. I hope to find the time to get to Ranked Masters (Currently D2) and complete my 40 league games this May... :( Thanks for your help!
YurickYu Eternal Version: 1.46.3
1 Lock Horns (Set4 #207)
1 Training Ground (Set4 #59)
1 Argenport Stranger (Set2 #246)
2 Bannerman (Set5 #252)
1 Barrel Through (Set5 #82)
1 Bold Adventurer (Set1 #77)
1 Devour (Set1 #261)
1 Fall Short (Set5 #84)
1 Illumination Wisp (Set4 #61)
1 Longshot Marksman (Set2 #142)
1 Herald of the Parliament (Set4 #118)
1 Kosul Recruit (Set5 #91)
1 Makeshift Barrier (Set5 #254)
1 Karmic Guardian (Set1 #341)
1 Loyal Falcon (Set5 #99)
1 Streetwise Informant (Set2 #240)
2 Wurmstone (Set4 #86)
1 Awakened Sentinel (Set2 #57)
1 Downfall (Set4 #135)
1 Elder Astrologer (Set5 #175)
1 Mithril Mace (Set1 #171)
1 Grinva, Breaker of Will (Set5 #250)
1 Minotaur Ambassador (Set1 #346)
2 Powerbreach Sentinel (Set5 #70)
6 Time Sigil (Set1 #63)
6 Justice Sigil (Set1 #126)
6 Shadow Sigil (Set1 #249)
GumbyMan Eternal Version: 1.46.3
Thanks YurickYu! So, what is the “recipe” that you used to make this deck?
YurickYu Eternal Version: 1.46.3
My strategy to make a sealed deck:

1) 6 prints of your deck (Fire, Time, Justice, Primal, Shadow and Multi-None-Power).
2) Remove all trash cards.
3) See all non-trash cards and remove 2 faction.
4) See if is better to make 3 faction, 2 faction splash or mono faction splash.
5) After i choose the faction combination i go to the spells and start removing spells until i have beetween 3 and 7.
6) After choosing the spells i go to attachment and choose to have beetween 0-3.
7) After choosing the spells and attachment i go to site (if any), then the units.
8) After all non-power cards have chosen i go to the powers and i normally like 18 powers. Can be 1 Seek Power + 18 or 2 Seek Power + 17 (depend on the number of high cost units.

OBS 1: Rules 5 to 7 can be different if you need a special type of deck.
OBS 2: Note the number of double influence you have. Example: 3 cards in your deck need 2 S and 2 cards need 2 T. Also see the number of cards from each faction to help your mana base.

For the units:
1-2: 4-6
1-2-3: 8-10
1-2-3-4: 11-13
1-2-3-4-5: 14-16
1-2-3-4-5-6+: 18-19

For Attachment: 1-3 with max. 1 that cost 6 or more.

For Spells: Min. 1 or 2 buff, Min. 3 removal. Max. 1 that cost 6 or more.
YurickYu Eternal Version: 1.46.3

1) With your list:
I start with Fire. Useless and/or Weak:
Firemane Cub
Hidden Shiv
Rambot
Urn of Choking Embers
Hipshot
Stoneshaker
Spitfire
Swift Stranger (not enough Strangers)

2) Then Primal:
Snowrager
Backlash
Gruanform
Reinforced Towershield
Yeti Snowchucker
Fledgling Avisaur
Foothills Alpha
Galeprowler
Rejection
Jotun Warrior
Iceknucle Jotun

In this part i think your current primal aren't enough to play Primal.

Then i go to the other 3 factions and see they are good and better than your Fire.

Now the Deck:

3) Spells:

Useless or weak:
Endure
Be Gone
Harbinger's Bite
Pilfer
Svetya's Bravery
Lost Scroll
Teleport
Dispel
Scavenge
Gathering Light
Xenan Augury
Spirit Drain
Siraf' Choice

Then i keep the 6 remaining.

4) Attachments:

Useless or weak:
Jack's Knife
Crownwatch Longsword (i know some players like it)
Iron Hook
Shepherd''s Horn
Eternity Core
Sanguine Sword
Spiked Buckler
Umbral Edge (good in ramp deck)
Aerialist's Khopesh (you have enough flying in your deck)

Playable card, but cut due enough 6+ cost units:
Oathkeeper's Hammer
Improvised Unit

5) Units:

Useless or Weak:

Cost 2 or lower:
Fire Strangers
Ironfist Faithful (have enough Flying)
Knifejack
Oni Samurai
Sanctuary Prist
Ephemeral Wisp (good in ramp or sacrifice deck)
Packbeast
Sporefolk (good in reanimator deck)
Trail Runner

Playable, but cut due enough cards in that cost:
Workshop Tinker

Cost 3:

Useless or Weak:
Loyal Watching
Miner's Canary
Replicator Engine (good if you have 4 copies)
Treasury Guard
Umbren Deathweaver (good in self-mill deck)

Playable, but cut due enough cards in that cost:
Copperhall Shieldman
Guard Dog
Sandcrawler

Cost 4:

Useless or Weak:
Champion of Vengeance (Worst Champion. Bad even in 2 faction)
Consuming Greed (not enough relics)
Valkyrie Militant (not enough weapons)

Playable, but cut due enough cards in that cost:
Copperhall Recruiter
Towertrop Patrol (have enough flying units)

Cost 5:

Useless or Weak:

Ancient Excavator (not enough relics)
Umbren Thirster (not enough lifesteal)

Playable, but cut due enough cards in that cost:

Broken Wing Brawler (have enough flying)
Direwood Prowler (is not for this deck)

Cost 6 or more:

Useless or Weak:

Voyaging Lumen (not enough lifesteal)

Playable, but cut due enough cards in that cost:
Dormant Sentinel (have enough TT units in your deck)
GumbyMan Edited Eternal Version: 1.46.3
Thanks for your feedback! Just curious about leaving out a few cards. What is your reasoning for leaving out Sandcrawler, Dormant Sentinel, Xenan Augury, Lost Scroll, Sanguine Sword, and Iron Hook and leaving in Awakened Sentinel?
YurickYu Eternal Version: 1.46.3
Sandcrawler: Good card, but you have enough 3 cost units.
Dormant Sentinel: Playable, but you have enough 6+ cost units and he is TT.
Xenan Augury: Bad in early games and you already have Devour. Remember to chump block and sacrifice the unit for Devour. Also Devour can stop lifesteal from the opp too (if you block and sacrifice).
Lost Scroll: Good in ramp deck, but your deck is not ramp.
Sanguine Sword: Playable in decks with more units to sacrifice because if you don't sacrifice he will be bad.
Iron Hook: Ok card, but you have better removals.

Awakened Sentinel: Warp, Endurance and a good body. I really like use it in limited.
GumbyMan Eternal Version: 1.46.3
Ok, I see your logic now. Thanks! :D So, do I wait five days to get two more packs for this deck, or do you think it's strong enough to play now?
YurickYu Eternal Version: 1.46.3
I think is better wait the 5 days for 2 more packs.