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We Want Crunchy

Throne Deck By
NoSoup4you

+7

Cost Curve

Type

Faction

Information

https://frinkiac.com/video/S04E01/aJOtuBantZoxszJmzDPf3oUwSYw=.gif

Details

Shiftstone Cost
Does not include campaign cost
32,350

Premium Cost
178,400

Influence Requirements
2 2

Power Sources
20 15 9

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
27 18 13 9

Card Types
20 1 33 0 26

Contains Cards From Campaigns
Jekk's Bounty [Set1001]
Dead Reckoning [Set1003]

Archetype
Control

Added
September 15, 2019

Views
3,638

Eternal Version
Dark Frontier

BBCode For Comments

Deck URL

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Comments

aberosh1819 Edited Eternal Version: 1.46.10
Somewhat surprised not to see Witching Hours in the plan, but I guess you haven't missed them considering your record in the final push!

Edit: Holy cow, this list is playing WAY more smoothly than Witching Hour ever did. In.
MagnumOpus Eternal Version: 1.46.10
Mr black was certain that they broke their spirits. They broke nothing!
Hanoth Eternal Version: 1.46.10
I'm a little confused with this deck, your going wide but you dont use Bandit Queen or Rally. What's with that?
NoSoup4you Eternal Version: 1.46.10
I'm assuming a long game, and don't care about the opponent's HP unless it's free damage or lethal. BQ/Rally are only lethal if I get lucky draws and the opponent doesn't have a wipe. Bottoms Up fills a similar role, but in a mid-late game board stall, it can be lethal when Rally isn't. Generally, the wide board is for chump blocking and sacrifices, and only starts swinging once the opponent is out of threats.
Hanoth Eternal Version: 1.46.10
Interesting, well thank you for explaining. Also how do you play this in match up's vs Even Paladins or other Svet decks that go off in the lategame?
NoSoup4you Edited Eternal Version: 1.46.10
Just wall up and outlast them... Eventually you'll stick a Cruncher for infinite removal, or be able to swing around for lethal. Their big dudes don't matter unless they have flying or overwhelm, and in the endgame you'll have way more cards.
Hanoth Eternal Version: 1.46.10
Would you ever consider running Vara? I know you say Cruncher is great for threat removal but it exhausts to use and since their buffed mobs play with Aegis I just dont see how you can keep them down without popping the aegis on each. If I'm missing something obvious here then my bad btw.
NoSoup4you Edited Eternal Version: 1.46.10
There have been cases where I spent two turns killing an Aegis unit, or used two Crunchers on the board at once, if it was a legitimate threat. With all your draw, you can usually scrape together two targeted effects in a turn. But it literally doesn't matter unless they have a way to swing through your 1/1s. I'm not sure I've ever lost to Svetya.
Hanoth Edited Eternal Version: 1.46.10
Interesting, well I'll give it a go this evening. I'm so used to deck authors saying "get good scrub" if you question their decks so thank you for genuinely explaining how it works.
Sjeng Eternal Version: 1.46.10
No Wows? Or is that a different NoSoup4you?
NoSoup4you Eternal Version: 1.46.10
No idea man...
Sjeng Eternal Version: 1.46.10
Wows is World of Warships. NoZoup4you is a YouTuber making a lot of wows-content. But he is with a "Z" instead of a "S"
NoSoup4you Eternal Version: 1.46.10
Oh I see, I'll destroy him.
Dillon Edited Eternal Version: 1.46.10
“YOU SANK MY BATTLESHIP”