This deck is an attempt to combine the effectiveness of haunting scream and infiltrate units with reanimation strategies. The introduction of merchants and the market effectively gives us additionally copies of Haunting Scream or Grasping Shadows, increasing the consistency of the deck going off. Cull the Deck and Chairman's contract are the other additional cards from Fall of Argenport that play well in this deck. The removal suite fo 4 Permafrost and 4 Annihilate may seem slightly overboard but necessary to counter the Time-heavy midrange meta, due to Time getting some pretty nice things this set. You want many answers to a turn 2 Teacher without hurting the consistency of the main deck, whilst also not being completely dead. The market is experimental so besides copies of Haunting Scream and Grasping Shadows being in there, the rest are flexible.