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-Ideas- Flying from the Grave

Gauntlet Deck By
metaBrook

Work in Progress
+2

Cost Curve

Type

Faction

Information

So this is what I thought of when I first saw Mother of Skies. Any new card that can be dredged is an exciting card to me. Especially one that gives me more things to dredge.

Be aware that this deck doesn't quite fly yet. ironically.

The plan here is to use the extra units to go wide and outrace opponents. We are building around Mother of Skies and Memory Dredger. Precision Plunge and Magestic Skies are the current MVPs.

It needs to find time influence early or it sputters right now. Even when it gets it, it is getting overwhelmed by other fliers.

If you want to collaborate with me on this deck concept or talk about gauntlet and budget decks, I'm MetaBrook+5375 on Eternal.

Details

Shiftstone Cost
Does not include campaign cost
18,950

Premium Cost
149,600

Influence Requirements
1 2 2

Power Sources
10 16 15 16

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
21 21 28 1

Card Types
30 8 17 0 25

Contains Cards From Campaigns
Trials of Grodov [Set1006]
Promises by Firelight [Set1007]
Shadow of the Spire [Set1087]

Archetype
Unknown

Added
May 22, 2020

Views
1,000

Eternal Version
Awakening

BBCode For Comments

Deck URL

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Comments

htraos Eternal Version: 20.05.21
Hey, I just sent you a friend request to discuss this concept
birdy512 Eternal Version: 20.05.21
Tri decks for gauntlet follow a simple rule. Influence low unless they are end game units. Mother of sky cost 2 primal influence which is more prohibitive for a tri deck than it being costing 3 power 1 influence. For variance reasons mother of sky should be only used in a 2 color deck for that reason because you'll be influence locked far too often even if you have the power to cast it. That applies also far more for memory dredger with it's 2 shadow influence when you hardly have any shadows.

Besides mother of skies isn't a great card for gauntlet when the extra unit you create are worthless on it's own and require other cards to be played to be useful. Combo card that is weaker than other combos and far less reliable (even if you pull the combos off like extra card draws/wild snake out) it doesn't really do much except win games you'd normally win and lose games you'd normally lose.

Compare it with the easier to pull of shadows of the spire combo that requires 1 market card out to turn all your 8 cost legendaries into 4 cost units that win the game. (Even though it's far easier and better deck it still sucks for gauntlet due to combo decks being reliant on non horrible draws).
birdy512 Eternal Version: 20.05.21
You could probably make a better deck simply by making a dual primal/shadow deck if you want to use both those 'key' cards.
Less likely to get influence locked and while you lose a few good cards from time you can use cards like midnight gale, recurring nightmare(for infinite summons), dark sky harbringer which makes up for any loss of time cards. Even then it wouldn't be a 'good' gauntlet deck because mother of skies is simply not a good card.