This is just a simple Combrei ramp focused around Sentinels. It's not uncommon to ramp up to 9+ enabling big plays like affording
From the Heavens or a
Builder's Decree amplifed 2-3 times.
Coretap Maximizers really help push the deck to 6 power which opens up using
The Speaking Circle to shore up any weaknesses (usually choosing removal).
Watchwing Support is excellent to take advantage of the cheap relics as well as working with
Promenade Patrol to buff up the units. Coretap Maximizers can get decently big to ward off smaller threats without dying when used with Promenade Patrol, and larger
Moonstone Vanguards apply pressure while stabilizing midgame.
Send an Envoy is alright, not super fantastic as it's hard to keep power in hand since you need so much of it.
As for late game,
Restorative Process keeps the cards and Sentinels flowing to stay aggressive, large Builder's Decrees, or just a big
Diana, Faith's Shield will do fine.
As for the market, it's to drag enemies to the ground, ramp, or use the sword to remove problems.
Just keep applying pressure and swinging with big fellows.