Lots of stun for control purposes, especially when combined with
Icebreaker.
Polymorphs and
Rain of Frogs to deal with endurance units and to allow
Yetipult to accrue extra value. Hopefully all of the stuns allow you to get into the mid to late game if you can't pull out an early victory, once in the mid to late
Yetipult can help pull you out of a slump, as well as
Wump, Party Starter and
Scouting Party.
I'm also considering replacing
Yeti Snowchucker with
Lightning Strike.
This is just a concept deck right now, so far I am actually undefeated with it but it's a small pool of games against mostly aggro. Early concept so work with me. Hope everyone enjoys it and gets some ideas of their own from it. Have fun :)