I've been trying make
Fearbinder viable. I've been trying make
Grenadin Uprising viable. I see potential in both of them. Perhaps together they can overcome their weaknesses?
Use
Hideout Pistol to punp up the
Rakano Outlaws and clear small targets, OR make Buh-ton more of a beefcake and kill enemies with a "rocket".
You may occasionally have to make
Siege Train poop out a
Drifter, since they are a Gunslinger.
Games can end
very quickly if the opponent isn't ready for an 11/6
Buh-ton, Death's Reach.
Despite being aggro, this deck
loves long, grindy games. If you see one anywhere, let me know.