(You can see a more midrange version here
https://eternalwarcry.com/decks/d/kMsnOlpnzdM/stonescar-midrange)
Aggro deck that uses creatures with Deadly and Overwhelm to make your opponent think when choosing blocks (each block reduces the damage they will take by only 1) such as
Champion of Chaos and
Skullbreaker or also
Ripknife Assassin if you give Overwhelm to him with
Chizue, Silver Hilt.
Another card that I love is
Buh-ton, Death's Reach because it can do a lot of damage when the opponent isn't expecting it, not always Imbue him if the opponent has no creatures to remove.
Other units are must play in Stonescar / Fire:
-
Battlefront Dasher for a cheap charging unit, good both on turn 1 or in later turns to give Charge to other units, nothing is as good as a
Champion of Chaos with Charge
-
Chizue, Silver Hilt to draw cards and give Overwhelm to other units
-
Jekk, Mercenary Hunter because it's Jekk
As market cards I play both
Fire Etchings and
Ixtun Merchant,
Fire Etchings it's sometimes too slow but often prefer to have access to the market without making a card disadvantage.
As removals we have:
- 4x
Torch
- 4x
Call The Hit to remove cards like
Black Book, Pit Boss or
Feln Adept and sometimes it is also relevant to play as power
- 4x
Edict of Makkar must have card to remove Time and Justice creatures
- 2x
Open Contract I don't really like the card in the current meta because it cannot remove
Black Book, Pit Boss while
Call The Hit can, but at the same time it's the only response we have in the mirror to opponent's
Champion of Chaos
Honorable mentions in the market:
-
Syl's Stronghold can give a +2 Attack to a
Jekk, Mercenary Hunter that has double damage to result in an attacking creature with 6 Attack and Overwhelm and Double Damage
-
Inferno Phoenix urrently can be obtained without spending Shiftstone from a deck that can be purchased with 3000 gold