In short, this is a "Severin's throne" kind of deck but with added fire for utlity (namely
Combust,
Draconic Looting and
Fire Sale).
Game plan
It all boils down to making the most out of
Star-Reader Severin+
The Throne Room and slamming down the opponent fast. Although, the throne is often enough by itself.
Tips
-Your ideal starting hand has at least 1 of each influence (preferably 2 primal) and a reliable source of card advantage.
-A majority of your cards cost 2 or less, so it is safe to play
Draconic Looting with 2-3 remaining power.
*Also remember to play the looting before your power, in case you draw more power.
*
Star-Reader Severin comes back from the void, so it is safe to discard him most of the time.
-If the opponent doesn't have proper removal,
Syl, No Regrets will take down the game very quickly. If it goes too long,
Doomsday Assembly is often enough to finish.