This is an improved version of the previous
Factionless Iron Furnace deck. Thank you to everyone who submitted comments and suggestions, I very much appreciate everyone's perspective.
While I have been exploring the different directions factionless decks can be taken, I always find myself going back to my original list. Like I mentioned in some of the comment responses, while I understood that some of the factionless cards were definitely sub par, leaning into a faction too heavily just makes the deck much too slow. Faction cards add too much variance to the effectiveness of
Cast Iron Furnace, which is realistically the best part of the deck.
With that said, this latest list tries to eliminate some of the less effective cards, while trying to maintain or even improve on the consistency of the good parts of the deck. We are playing 70 colorless cards and only 5 colored, which still gives us great odds for getting to 5 factionless cards in the void ASAP. The addition of
Shoaldredger has been excellent. Milling one card into the void for free is quite strong in this deck, and it also adds additional value later in the game, or for plundering purposes. It also does not require us to play colored power until much later in the game if we need to. We plunder significantly more often than the original list, although you should still only play colored power very deliberately. There are aspects of this deck that make it a fair bit harder to play than the original list. For example,
Grand Suppressor is a double edged sword. It's there because it is the only way we can win against Reanimator and Throne Room decks, but it can hurt our own deck if we misplay. You will need to get a very good understanding of when he should be played and when he should be kept back or plundered away.
The addition of a faction allows us to add a more useful market, without fearing that we are diluting our deck with too many colored cards. Each of the cards in the market are geared towards specific machups in the metagame, and I am sure that there is room to shift cards around. If Yeti's and aggro come back into popularity, it will probably be worth switching the market package around to use
Condemn for a more interactive lower end to the deck.