My little
Moldermuck list. There are a lot of things going on here, but first things first, this list is a more midrange deck, you can go aggro, but most of the time you win by sticking a moldermuck and playing a
Korovyat Palace, giving it +4/+4 and attacking and letting the palace give the copy aegis.
NOTE, aegis and moldermuck is currently bugged, if you dont have korovyat palace, the aegis on the copies is not working if you give it with for example
Parul's Choice and then attack with an active aegis. it shows the aegis, but all spells and effects just ignore it. But the palace resets it every time it resummons itself, so it is fine there.
This deck will overwhelm your opponent with a lot of really big moldermucks.
We achieve this in multiple ways:
First is
Korovyat Palace, the best way to win against control decks, because it always gives the copies aegis (as long as they are big enougth)
Second is
Tarra, Ever Loyal. She is just nice in general, you have a lot of 2-drops, so playing her on 3 to just get a threat and the warcry is nice. Even better, if you give a
Moldermuck warcry, because the copies also get it. But be careful, if the original
Moldermuck dies because of its own -1/-1 effect, she wont grow, because an enemy has to kill the original warcry unit for her to buff herself.
Third is
Justice Sketch. This card gives you a nice relic where you can pay 5 to double a units power. also nice against the decks with a lot of boardwipes but no single target removal, just stick a 2-drop and make it huge to bait out there removal.
The fourth option you have is
Touch of Resilience. Giving moldermuck revenge is nice, giving a
Honor of Claws in your hand revenge is even better. even if you only have small moldermucks with destiny in your deck, you have warcrys to make them big again.
Some things to mention:
Tranquil Scholar is tricky, ofc you dont want to give any unit reckles, but moldermucks also dont want to get deadly and double damage, so be aware of that.
Matchups:
Aggro - you are favored,
Moldermuck is just a nice blocker, you have some lifegain with the xenan lifespeaker and
Hidden Road Smuggler.
Other midrange lists are hard in the earlygame, but you can overpower them lategame because your ceiling is litterally infinitely strong moldermucks.
Control is harder, especially discard lists, because you dont have a lot to pley there. depending on the meta it would be a good idea to run 1 or 2
Backlash. You have a good chance with
Korovyat Palace, but once they get to 10 Mana and have a full hand, no ammount of aegis can save you from a double board wipe. Also because there is no way to give yourself aegis, you will face problems with e.g.
At Any Cost