Credit to platypeople for the inspiration for this deck - I glanced at a conversation on discord about my previous deck
Caiphuscourge and saw their comment "the real combo is Scourge -> Clutchkeeper." It took a few minutes to realize that this is actually just a great idea. Scourge by itself often isn't enough to win games, but following up with a Clutchy or two solves that problem. Compared with my previous idea of using Caiphus recursion, Clutchy requires many fewer slots in the deck and also requires less power total (6 power for Clutchy vs 6+1+6+3 for Caiphus + DR + Caiphus + Mirror Image, say). The best aspect of playing Clutchy is that it fits perfectly with the plan of using Whispering Wind to discard Scourge.
The result of all this is a very focused reanimator deck. There is just one main gameplan (discard Scourge, Grasping it back, use it to bond out a Clutchy or two), but it is a good one and you have lots of card draw and merchants. Shakedown helps to protect Scourge from Permafrost, Desert Marshal, and Valkyrie Enforcer. I'm not sure yet exactly how good the deck is (I am 12-4 with it and rank 8 at the moment), but it feels like a real thing despite the somewhat hilarious-sounding plan of bonding out Clutchy from Scourge.