Pledge at least $1 to eternalwarcry.com on Patreon and the ads will be removed as a thank you!

Jarrall Combo

Throne Deck By
coandco

+2

Cost Curve

Type

Faction

Information

Step one: mulligan until you have at least two of the twelve merchants in hand.
Step two: use the merchants to fetch Jarrall Iceheart and Savagery from the market.
Step three: use Permafrost and blocking with Merchants to survive until you have seven mana.
Step four: play Jarrall, play Savagery on Jarrall, use his Killer attack one of your opponent's creatures. Reveal The Witching Hour, which should still cost 16-18 power.
Step five: watch as Jarrall does 16-18 Overwhelm damage to every creature your opponent controls, dealing all of the excess to your opponent's face. Laugh maniacally as they go -80 if they have a full board.

Details

Shiftstone Cost
Does not include campaign cost
56,850

Premium Cost
224,800

Influence Requirements
3 1 3 6

Power Sources
12 16 35 24

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
13 14 33 9

Card Types
21 13 7 0 39

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]

Archetype
Combo

Added
February 21, 2021

Views
1,389

Eternal Version
Buried Memories

BBCode For Comments

Deck URL

Advertisement

Comments

MoparianGhost Eternal Version: 21.02.11
I like the deck but was curious as to why you run 39 power? Most 75 card decks run 25 power, as per minimum, and I felt like that’s all I was drawing. Also some suggestions I replaced Eternity Core with “Display of Instinct” to put Jarrall back in your hand for another hit of damage. You could also switch out for the card “Teleport” but I felt as if you would have to draw 1 out of the 4 time merchants to even be able to grab the mono color card so that’s why I went with “Display of Instinct.”
coandco Edited Eternal Version: 21.02.11
I was trying to recreate an old deck from memory because I couldn't find it on EternalWarcry. Turned out I'd forgotten to change the default "updated in the last 150 days" filter, and the deck I was trying to recreate was actually the 50-power version found here. 50 power makes a lot more sense than 39, as that way you're nearly guaranteed to have your two starting merchants in hand.
Grundle Eternal Version: 21.02.11
So should I run 39 or 50 power?
MoparianGhost Eternal Version: 21.02.11
Ahh okay. I’ll give it a go either way thanks for the reply!
Comment Deleted