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Time is Infinite

Throne Deck By
Dante1976

+1

Cost Curve

Type

Faction

Information

Infinite Turn combo

Messenger Hawk + Sol's Rest = are your main combo cards, basically making as many as you can a copy of Sol's Rest in your deck as many as possible. Play Sol's Rest with the decimate effect return all your hawks in your hand, repeat this process as many as you want making multiple copies of Sol's Rest almost ensure you would draw another every time you re start your turn again, and possibly achieve the infinite turn combo. So far my record had been 10 straight turns without passing the turn to my opponent, of course by then I already finish the game and won

Arcanum Hourglass = This your ramp card, to get your combo as early as possible, This card also mitigates the decimate effect of Sol's Rest, with the addition of the "Vow" power card cycle in the recent set release, it can get you to your early power drop, getting you ahead of your mana curve

Whispering Wind = This card only not helps you get the card you need in the right time, but also combo to your Hourglass, discarding your 4 cost and 5 cost card, ensures you would be able to draw your Sol's Rest almost 100% of the time

Transpose = This is kinda your insurance card in the deck, protecting your combo, your main nemesis are cards like Royal decree, Rain of Frogs, and even Turn to seed can turn your combo completely off.

Worldpyre = This is sort of a redundancy card for you to pull your combo as early as possible, since achieving your influence is a lot faster now with the addition of cards like Forbidden Research
"Plunder" Cards = Are your mana fixing cards and serve as mitigating power flooding

The rest of the card list are pretty self explanatory, I'm still trying to figure to market out though, Diana also proves to be a game finisher if you can to her 12 power activation. I would love to see your own version of this deck, I feel that this deck is broken and had a good chance of breaking the meta, and with history of the developer of nerfing a combo deck to oblivion, that is why I'm kinda skeptical to unleash this haha. Anyway here it is now my own brew of the Infinity deck for all of you Combo deck lovers out there

Details

Shiftstone Cost
Does not include campaign cost
50,950

Premium Cost
223,200

Influence Requirements
3 4 2

Power Sources
4 12 12 14 16

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
5 23 36 7

Card Types
24 9 22 0 26

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]
Homecoming [Set1005]

Archetype
Combo

Updated
July 12, 2020

Added
July 10, 2020

Views
1,199

Eternal Version
Argent Depths

BBCode For Comments

Deck URL

Revisions (Since last major patch) July 11, 2020


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Comments

Gandalf Eternal Version: 20.07.07
Surely you can't get Worldpyre out of that smuggler?
Dante1976 Eternal Version: 20.07.07
Appreciate the comment Gandalf, True it's the only market card the smuggler could not access to, the reason why I said Worldpyre is a "redundancy card", it serve as a back up plan, I have plays that I do hard cast the Sol's Rest.