Did a really good run to masters after adding Defile, with the last 20 games having a 16-4 record.
Detailed deck tech in 2 days.
Main idea is to bump your primal influence as high as possible to draw with Helio, the Skywinder.
The draw to this deck is a very good market choice Direwood Hymn and Mistveil Drake, the influence is also ridiculously easy because you don't really need double time that often.
Added Defile for the Oni matchup, pretty effective when you blow out their Press the Advantage and wipe their board subsequently. Also good if you want to pop face aegis to kill Dinosaur Nests and Exploit them.
Usually, Direwood Hymn tutors for either Helio, the Skywinder and Insect Swarm.
The ShiftstonedEternal Power Calculator is a deck-building tool that visualizes your odds of drawing enough Influence and Power based specifically on the cards found in your deck.
It has major weaknesses, and now that it's more well known, the surprise factor is gone. However, if you get lucky, it can dominate certain archetypes.
I mulligan aggressively for 3x Power and a Market card. Then use Spire Shadows on turn 4 right away. Exploit can be very important for survivability as well.
Am I missing something? What's the win con? I see Insect Swarm, but how do you get the most out of it? Also, aren't you missing Speed Grafter for Charge combos? My apologies for not getting it, if it's obvious.
Ah, got it. I'm silly. Didn't realize it was a "full commit" Spire Shadows deck. I guess the point is that with Insect Swarm and Xenan Adept, players now have enough to really get the most out of Spire Shadows. I was expecting some clear, singular finisher.
Of course, it's vulnerable to any disruption that stops the key play, but it does look intimidating once it gets rolling. Not much removal, though.
As a bonus, this is kind of a budget deck too. No Legendaries except for a single copy of End of an Era in the market.
really sweet deck and I had nothing I could do against it.
I mulligan aggressively for 3x Power and a Market card. Then use Spire Shadows on turn 4 right away. Exploit can be very important for survivability as well.
My version (has Sandspout Mirage and the secret weapon Valley Whisperer):
https://eternalwarcry.com/decks/d/TAATo_cfONI/random-7945-spire-shadows-edit
Of course, it's vulnerable to any disruption that stops the key play, but it does look intimidating once it gets rolling. Not much removal, though.
As a bonus, this is kind of a budget deck too. No Legendaries except for a single copy of End of an Era in the market.