Image posting was acting stupid so here's the link anyways
A combo deck made to play throne ladder.
Pros: plays fast games, it's consistent, ramps well, easily grabs card advantage, has more board interaction than similar combo decks, it's very flexible and accepts a ton of tweaking depending on what's most prevalent;
Cons: been told it's hard to play, you'll lose to aggro if you don't go first, probably;
The point of it all is to ramp and play relics, and between turns 4-6 play 4
Striding Skyline with charge. If that isn't possible, the other win conditions are to get humongous amounts of power to amplify
Inferno Den's
Inferno Dance many times;
When playing this deck, keep in mind that striding skyline's summon effect allow you to play as many sentinels as the number of relics you have, and still leave at least 7 power up to give them all charge or counter their board interaction or whatever the situation requires.
You also don't have to be too greedy with the starting hands, generally speaking, having 1 ramp relic and 1 power dump (
Striding Skyline,
Rise to the Challenge, delivery to get
The Creation Project) is fine.
Rank 1 achieved early in the month (06/02), so yeah it's a little worthless.
Current version i'm playing is:
+4 powercell
+4 the creation project
+4 all-nighter
forgotten find in market
-4 logistics expert
-4 chronostorm
-2 arcanum corridors
-2 tocas, waystone harvester
-1 the creation project in market