This deck is based off of my previous wurm version of temporal. I was very exited when Garden of Omens
got spoiled. Control decks have been longing for a good site, and the new site is exactly what I was looking for. It fits temporal so well that I believe it’s worth splashing fire for.
So far its performance has been very impressive. It is a relic removal you can run main deck. It usually removes a unit when it comes into play. It can even tutor up Brilliant Idea
for explosive card draw, or Unseal
if you’re already ahead, or End of the Story
(and warp it in) to clear the board. The passive ability is fantastic. Imagine playing 4-cost Harsh Rule
, 1-cost Find the Way
, 2-cost Wisdom of the Elders
and still hold up 1-cost Unseal
. Besides, it makes Brilliant Idea
draws an extra card.
I hope you’ll enjoy it as much as I do. And let me know if you have other hot spells that goes well with the site.