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Glorious Revenge-Milling-Manacle-Debacle!

Standard Deck By
b0n0b0

+2

Cost Curve

Type

Faction

Information

My take on the whole mill debacle.

I think that mill decks have to be fast and controling, while having some survivalbilty to get to your Solitude.

Therefor the revenge pack Crownwatch Press-Gang + Tock Tick and Stonepowder Alchemist.
Alchemists lifesteal and pinging really helps to survive and get some damage in. Pressgang and Tock-Tick clumb up the board and trade and chump all day long. Spite feeders are also fetchable of pressgang, for some mill, air chumping and Devour-Fodder.

Kerendon Merchantis the only choice for more consitency in drawing manacles, fixing, removal or finishers, deadly is the icing on the cake.
Madness is a flex spot, i like it vs the beefy units in rankd right now, not too much go wide aggro.

The meta isnt too great right now against all those Saber-Tooth Prideleader running around, but you can still mill them out if you change tactics immediatley to go find your second Solitude.

I dont find the new Profane Censerbased mill decks too exciting, its too slow and clunky , also the consistency isnt there with lacking card draw. Having Devour really helps, it blanks the enemys removal, can be cast after chumping to deny lifesteal for your opponents, heals, draws, awesome card. I added Urn of Choking Embers recently, card is a house against charge Units and Haunting Scream, it removes ALL the aegis of units and sometimes lets you steal some chip-damage.

I cut the torches and added 3 Defiance, card is better against heavy hitters (often 2 turns of stolen time by stunning is all the time you need). The removal suit could be overhauled, but i really like having 6 sweepers, 2 of which pierce aegis and a nice mix of the rest :)

The powerbase is whacky but i really like it, you really profit from all three waystone effects. heres the shiftstoned-link


Its really fun to play, lots of puzzles to solve, check it out ;)

Details

Shiftstone Cost
Does not include campaign cost
42,250

Premium Cost
192,800

Influence Requirements
1 2 2

Power Sources
9 13 17 14 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
23 21 29 5

Card Types
20 7 24 0 29

Contains Cards From Campaigns
Homecoming [Set1005]

Archetype
Tempo Combo

Updated
September 22, 2019

Added
September 21, 2019

Views
554

Eternal Version
v1.46 - Dark Frontier

BBCode For Comments

Deck URL

Revisions (Since last major patch) September 22, 2019

Comments

MaxGen Eternal Version: 1.46.10
It's not the best powerbase in existance simply because of the fact that you do not have any Sigils to dig up if a creature is hit by Ice Bolt =D
b0n0b0 Edited Eternal Version: 1.46.10
yeah thats true, royal decree only gives merchant fodder as well :( but having all those waystones really helps.red gives chump and merchant swapables, you need every live point you can get (justice) and most importantly shadows nightfall, thats 2 dmg to the enemy with a power drop with manacles on the field while helping you find your revenge units
MaxGen Eternal Version: 1.46.10
I was mostly pulling your leg since I believe taht you tested the manabase. But I still think that two Emerald Waystones should be traded for Justice Sigils =)