**Update**: I've updated the Sh*ts on Spire list taking into account suggestions made about
Obstructive Flicker maindeck,
Beastly Disruption in the Market, and adding one more negate in the Market with
Swift Refusal.
**Original Write-up**
There is literally nothing special about this deck. If it hadn't done so well, I probably would not have bothered with it. But it went 75% win rate through bottom D2 to Masters. **Update: You can see it in action during this
match.
It's basically a
Jarrall Ascending deck, 26 spells, including 8 negate options. One more in the Market. I chose
Swift Refusal and
Dazzle, but I had considered
Check-Raise. Basically, I wanted to counter
Spire Shadows which I have faced way too often the last two weeks. Throne has been just awash with Spire, seemingly like 50% of the time. Whether it is or not, that's for DWD to decide.
I love card draw, so I went with cards that would fill my hand so that I'd find the counters to Spire. Things like
Wisdom of the Elders;
Jotun Feast-Caller;
Sodi, Wingbreaker doubling as removal, a big butt, and card draw; and
Helio, the Skywinder.
Display of Survival played the usual face Aegis and draw or slaughtering Spire when they flood the board with units.
Ice Bolt is just pretty decent removal that ignores Aegis.
The Market has
Backlash to pop Aegis and early access to a counter.
Heavy Hail for the Aggro matchups. You either win them or you lose them.
Linrei's Codex and
Deep Freeze play similar roles in stunning opposing units. Codex has the added benefit of card draw, but really... It's the flying that matters most there.
Living Reflection gives you a copy of whatever you need. Another Jarrall to do damage, Helio for more draw, or
Maveloft Huntress for removal.
Like I said... it poops on Spire, and that was literally the only reason I made this deck.