Hello everyone. I wanted to share with you one of the most cool and powerful deck I've ever played (before Chalice...I loved Chalice decks).
I brought it to master 350 without pushing a lot.
I have been inspired by this deck [deckMOMENTTOP150 Master (Update Top100)[/deck].
This is a control deck (for what it still means in Eternal...)
I won't make a general play tech. If you are not able to understand basics of control deck you should rather play one of the huge amount of powerful noob decks like so many casual (or noob) player.
Here is some ranom specific tips/ trick:
1) FIrst of all, this is not a"magic deck" (not the MTG way....), you will loose on FJ(P) decks (the ones with double damage berserk poetry thing) if they have all the cards they need and you can not draw enough removal.
You will just suffer the mediocracy...but this is the way we live now, just deal with it.
2) Like many control decks, this deck deck needs
mana "amplitude":you can not miss a land drop: use crest and draw to dig trough land to be sure to be able to play a power per turn at least to turn 6. Never put Xo on bottom of the deck with a scry... (think about it that 2 sec...it's stupid).
3)
Moment of Creation is the real
MVP card here. It makes THE difference in a lot of match up, especially mirror (ay kind of peak decks) and Jund. Harsh Rule doesn't rule anymore (...). Making 2 big unit with one card is an awesome CA wich is hard to deal with. But above all, MoC regained his nobility with site and Bore.You don't need especially to use too "uneccessary" spells to make it profitable.
4)
Display of Instinct is even better now with the nerf of Howling peak (so is
Molot & Nakova)
5) If you are "confortable" in the game and you don't need special cards from your market (like BOre)
pick always peak with your merchant before the other cards (because of mirror image on your merchant you know...)
6) You have to know perfectly meta deck lists to know
wich removal you have to use on wich unit ( kind of obvious for control decks but this one has no hard removal so it's even more true).
7) If you are looking for lands, please,
draw before cargo, not after...
8) If you
suspect Avigraft, picking Bore with your first merchant to be safe is not a bad idea...