For fund deck based on
Patrice, Outcast Queen and
Workshop Forge to play discounted units from the top of the deck (40/75 of your deck are 3-cost units that become 1-cost). The only cards that are not odd-cost units are 4x
Crack the Earth and 2x
Save the Day.
It's not essential to keep
Patrice, Outcast Queen on the field to give Charge to our units (even if it's not a bad thing).
I'm not playing
The Creation Project because we can already give mostly entire deck Warp with
Patrice, Outcast Queen.
To get our combo pieces we play 12 cards that have access to the market:
-
Crack the Earth usefull so we can also play
Ark of Sol to ramp up to 5 power
-
East Annex Smuggler
-
Red Canyon Smuggler
To reach 5 power for
Patrice, Outcast Queen more easily I also play:
-
Engraver
-
Sindain, Arcanum Curator
One thing I've noticed in the deck is that we often need a way to regain life to survive, i'm currently playing 4x
Unseen Commando but other options may be
Alchemy Student or
Krogar, Burdened Hero.
One card I'm not too convinced about
Strict Professor which is great if
Patrice, Outcast Queen is on the field, but becomes less useful otherwise.
A problem with the deck is that playing almost only units it has no removals, I'm also trying different versions trying to include cards with ambush like
Scorpion Wasp or
Field Medic, or
Questioning Devotee that can return a unit to the hand.
PS: Expedition version of Patrice deck
https://eternalwarcry.com/decks/d/DKAdVHozkQk/creation-patrice