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Splinter Twin

Throne Deck By


Cost Curve




Plays out like a typical control deck. Use Garden to set up a turn with Resurface + Diogo to give the copy spell Destiny. Vanguard can recur it for a full board of huge copies.

Update 18/05/23:
Decks in Master go bigger than the Destiny + Deeptrail endgame. Heavy Hail swap for Juhi gives the deck more aggressive draws that can pressure other decks better.


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
2 2 2

Power Sources
15 13 18 18

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
5 28 28 4 5

Card Types
17 4 27 4 28

Contains Cards From Campaigns
Homecoming [Set1005]
The Devouring [Set1145]

Control Combo

May 18, 2023

May 15, 2023


Eternal Version
The Devouring

BBCode For Comments

Deck URL

Revisions (Since last major patch) May 18, 2023



Albie Eternal Version: 23.05.10
I love this concept. Deeptrail Vanguard is one of the most thought-provoking cards in the game.

Some questions though:
1) Why the singleton Find the Way? I don't see ever fetching it with Resurface.
2) The combo is shot if you draw Living reflection too early. Perhaps some Strategize or Second Sight to smooth that out?
3) Any thoughts on using Exodus to turn the combo into a OTK? It makes for a nice market target, even if only for inscribe
BGray Eternal Version: 23.05.10
Thanks! I really like this deck too :)

Find the Way isn't there to fetch. Imo decks with Merchants and Strategize want some kind of fodder to swap out so they don't keep getting rid of "real" cards. Incidentally, Strategize and the Merchants can swap out the Reflection if it gets stuck in hand. The deck is meant to be able to win without comboing off, and I find cards like Second Sight make your normal draws worse.

Exodus is interesting, but I'm not sure you need it. Display can create a pseudo-OTK by getting it back off your last copy.