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(Gauntlet Grinder) Argenport Midrange - 1st place

Gauntlet Deck By
YurickYu
Unlogical Blaze

+2

Cost Curve

Type

Faction

Information

My 5 strongest gauntlet decks:
1st: Argenport Midrange
2nd Xenan Midrange
3rd: Rakano Plate
4th: Mono Primal Control
5th: Combrei Aggro

New players:
See my Budget Decks (Start feb).
If you have an small collection and don't have cards for my Budget decks:
Ask here for a Deck. Please comment how many shiftstone you want use in your gauntlet deck and what campaign you want buy. If you want i can say to you some cards to destroy to get more shiftstone.

Card choices:

No 1 and 2 cost units. This can looks weird, but have a enough number of lifesteal units that can make you recover the early game loss.

1] Main Deck:

A) Finishers:
Inquisitor Makto: AI don't know how to interact with it. Try summon it (if possible) and use removal later. Example: Have it and Harsh rule in hand and opp have a Sandstorm Titan. You play it, chump block, he return to the top of your Deck and maybe you can Harsh Rule next turn.
Minotaur Platemaker: The Rare that should be legendary.
Righteous Intent: Best card against AI. I think 3 copies is enough in this deck.

B) Power:
Almost staple. Amethyst Waystone is great to deal damage and draw card. I really like the new Emblem of Makkar.

C) Ramp:
Both: Lost Scroll: If possible get Shadow Sigil then we can have more Justice Sigil to trigger Telut, Queen's Hand;
Justice Sigil: Regent's Tomb;
Shadow Sigil: 4 split beetween Rhysta, Acantha's Herald and Vara's Favor.

D) Removal:
Annihilate, Cast into Shadow (can be hard decimate power in early game), Slay : Staple.
Harsh Rule: Recover board control. Sometimes you need to delay it. Can be a little hard in the beggining to know the right time to use it and this maybe cause you to lose some games, but after you learn how to use the deck it will become great.
Pristine Light: One of the best removal in the game. AI will allways block, then you can recover some units with Summon abilities.
Vanquisher's Blade: Graveyard hate and removal.

E) Lifesteal:
Extract: Removal + Lifesteal;
Hidden Road Smuggler: Staple. I am testing 3 Merchants instead of 4 in some decks;
Oathbreaker: Boss x AI. AI don't know how to interact with her;
Stonepowder Alchemist: Good card. Can make a surprise buff to Kesava, Trueheart and burn to Xenan Fanatic
Unseen Commando: One of my favorite cards. A bomb in this deck.
Vara, Vengeance-Seeker: Staple. But the nerf make it alot weaker.

F) Draw:
Kuro, Champion of Makkar: Draw 3 cards from the void is great, but to use more copies of this card i should change the removal base to more fast spells to save him due Quickdraw.

2] Market:
Argenport Banner: Fix mana.
Eremot's Designs: The deck only have 3 or more cost units. And this is mana efficient. Can be better than Lay Siege if you have a small board. If you have a good board you should be winning anyway.
Xenan Fanatic: Boss x AI.
End of the Story: 5th Harsh Rule and sometimes can destroy Aegis. You can easy suicide your unit because the AI will block if possible.
Telut, Queen's Hand: Win so many games. He + Lifesteal or Flying or Unblockable is perfect.

Mulligan: Try keep a hand with 3 power, or 2 power + draw/play sigil. The rest depend of the enemy. Is a great think have lifesteal units. Try see how many Justice and Shadow you will need and have a hand that you can play something on turn 3.

Details

Shiftstone Cost
Does not include campaign cost
63,200

Premium Cost
279,200

Influence Requirements
2 2

Power Sources
19 20 13

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
8 18 23 3 17

Card Types
27 1 23 3 26

Contains Cards From Campaigns
Into Shadow [Set1004]
Promises by Firelight [Set1007]

Archetype
Midrange

Updated
January 6, 2020

Added
October 15, 2019

Views
2,167

Eternal Version
v1.49 - Promises by Firelight

BBCode For Comments

Deck URL

Revisions (Since last major patch) December 25, 2019

Comments

DEADINSIDE Eternal Version: 1.47.9
Would you adjust the number of varas now, since it cant be torched on play?
YurickYu Eternal Version: 1.47.9
Not now. In fact torch was less opressive in gauntlet then is in throne. Alot of AI don't use it. But i should update this deck next week when the new Set Release. Maybe in Set 8 depending on the Gauntlet meta, but for now 2 Vara is enough.
DEADINSIDE Eternal Version: 1.47.9
Thankyou!
YurickYu Eternal Version: 1.49.2
I make 2 changes today. Kuro instead of 4th copy of Intent and Eremot's Design instead of Lay Siege.
DEADINSIDE Eternal Version: 1.49.2
Very nice, will give it a try
DEADINSIDE Eternal Version: 1.49.2
Do you plan to update any other decks?
YurickYu Edited Eternal Version: 1.49.2
Edit: I update all my decks now. Will update again in the next nerf or collection.
DEADINSIDE Edited Eternal Version: 1.47.8
Have you made any changes to this deck recently? Also what are you thoughts on Shieldsmith in this deck, feel like it'd be great with Kesava
YurickYu Eternal Version: 1.47.8
I remove 1 Vanquish since he become useless (nerf) to put another Slay. And remove 1 Incarnus, Makkar's Listener to put a 4th Righteous Intent since she become weaker to gauntlet. Now you can play her in decks with buff or counter to save her in gauntlet. Shieldsmith make no sense in this deck because the only way i can get armor is Righteous Intent. To use it i should use cards like Throne Warden. Also he is better in Rakano since Rakano and fire get some get armor cards. The only playable argenport card that give armor is Streetwise Informant. I want make an Armor Theme based deck for gauntlet during next year only. Right now i have low shiftstone to craft some missing cards and will start making some budget decks for gauntlet too.
EatYourBeetS Eternal Version: 1.47.4
Why is Righteous Intent best card against AI? Does it tend to ignore Kesava? Or is there some other reason?
YurickYu Eternal Version: 1.47.4
AI will normally target the strongest attack with removal then sometimes he ignore it if have a strongest unit also if i attack with multiple units and make no difference how will block he will focus to block my strongest unit with his strongest unit and block Kesava with 2 or more weak units and annihilate will kill it. Tip: Is really weird, but if you attack with 1 unit the AI will almost allways block with his strongest unit. This is great in other decks to use hailstorm and other damages because the ai ignore battle tricks and damage spells. Kesava, Rost and Makto are the 3 cards AI don't have any idea on how to interact. Another deck i have that the AI don't know how to interact is the Spell Surprise. The deck is not so good, but if you know how the ai play you will win 80% or more games (unless you have a bad hand). In the Spell Surprise the AI will not block a weak attack then you just wait have enough spells in hand and very easy win. Tip: Play gauntlet, know how the AI reacts, then try this deck. If you want any tip you can add me as a friend in eternal and i will teach you how to use this deck. My friend see me playing and he see we play completely different.
EatYourBeetS Edited Eternal Version: 1.47.4
Thank you, though I'm missing most of the legendaries in this deck so I won't be able to test it yet. I was mostly wondering about Kesava in case it had some hidden potential against AI the same way that e.g. Savior of the Meek does.

Other than that I've played quite a few gauntlets and I think I am experienced with the way the AI works, this one has been my most successful gauntlet deck so far Even Shadow - Gauntlet Grinder, have you by chance tried anything similar and/or would you have any thoughts about it?
YurickYu Eternal Version: 1.47.4
I will start making budget decks next wednesday. I don't like Desecrate. Only use in Aggro decks. About your list i don't like Dreamsnatcher. You have nothing to buff it and will never go to 10 power. Argenport Instigator is alot better. I would use Ripknife Assassin (or Kerendon Steward if you don't have it) because the AI have so problems to face Deadly. Is so fun to see the AI keep multiple turns without attack only because i have 1 deadly unit. You must craft Emblem of Makkar to use Mono Shadow. Against the AI i would prefer use Immortalize instead of Last Chance. But no more than 2 copies because you would use 4 Emblem. Never use 4 In Cold Blood. Deathstrike is better than it. AI love double block, you kill one of his blockers and the unit kill the other. Even Fell Ritual can be better than In Cold Blood in this deck because you can return the Dragon with Immortalize or Last Chance. Impending Doom and Umbren Voidbringer are great too. If you have shiftstone you should craft 4 copies of 2/3 legend for 2 from the new Set. He is great x Ai. I think you can use 1 or 2 cards that cost 6 like Auric Captain or Caiphus. But the deck looks medium for me. Is a good sign.