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[Masters] Play At Any Cost

Expedition Deck By
arcade
Arcade+5600

+2

Cost Curve

Type

Faction

Information

Turns out, Grenahenand Crafty Occultist are pretty good cards. Know When to Hold 'em andKrull, Xumuc Occultist are also great in these factions. So if we start with those cards in a deck, what’s something fun we can do that hasn’t been done already? Play At Any Cost!

Grand Builder and Prized Sow are here to help build shadow influence quickly, and Acantha Ascending can take advantage of that when you’re not playing At Any Cost. Forbidden Research might be incorrect here, since double primal is sometimes hard and we often don’t need it for the additional shadow influence. Whispering Wind might actually work better.

Update: hit masters with this exact list. Acantha has been super effective, and AAC works great as a finisher. Moldermuck was by far my most common first market card. I never had issues with amassing shadow influence, but there definitely were games where I couldn’t find enough primal influence. Crafty and Forbidden Research were best used for late game digging for AAC.

Expedition Information

Details

Shiftstone Cost
Does not include campaign cost
32,550

Premium Cost
208,000

Influence Requirements
2 2 5

Power Sources
7 9 23 14

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
11 42 6 3 11

Card Types
36 0 19 0 25

Contains Cards From Campaigns
Awakening [Set1095]
Buried Memories [Set1105]
Stormbreak [Set1107]

Archetype
Midrange

Updated
May 6, 2021

Added
April 28, 2021

Views
1,054

Eternal Version
Stormbreak

BBCode For Comments

Deck URL

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Comments

JTJag Eternal Version: 21.03.23
No Stealth Strike seems... wrong.
arcade Eternal Version: 21.03.23
Maybe. Although I’ve never really felt like I missed it. I think if power base is improved a bit first, then it can fit better.
repugnanthropic Edited Eternal Version: 21.03.23
Deck is fun but power leaves me starving a reasonable amount of the time. Haven't looked into other FPS lists yet but I'm also not sure how to tackle the problem, the Hen is a great filter unit but it filters all power away which makes it sometimes more awkward turn 2 than I'd like.
4 Seek Power would be the easy fix that I really really want to do but it doesn't fit the deck. Vara's Favor would be my favorite choice if the problem would be to acquire shadow influence which it isn't. Vows feel risky, I'm trying a Feln Vow just to get lucky on PP early enough. Maybe trying Veteran Strategist over Grand Builder since this feels so short on Power and keen on double spelling that a unit on 4 doesn't feel too good most of the time. Will include Whispering Wind at some point hopefully and see how that works out I like your idea.
arcade Eternal Version: 21.03.23
Agreed power and influence can be improved here. I think fitting in 2-3 seek powers may be enough though.

Let me know how it works out if you decide to try it.