After shelling out for Void Drummer
’s last year and being somewhat disappointed, I am pleased to announce that wisp decks seem to be a lot more well rounded since the release of Defiance.
The core cards in the deck are The Praxis Arcanum
and Memory Dredger
. With the site out Memory Dredger/card] can fetch all your cards costing three and under.
There is a lot of graveyard fetches in this deck with four Dark Return
and four Dread
as well as Memory Dredger
and Soul Bringer. Generally you want to use the first two to fetch the last two as the units are more efficient at retrieving the little guys.
Usually you will have no shortage of cards running this deck with the constant recursion of Dark Wisp
as well as Sadistic Ritualist
supplying constant value sacrificing little guys that will soon be back (It also means Madness
will be dead in your hand a lot less).
If incrementally chipping away isn’t enough you expect to win with either a persistent Void Drummer
or the new Slumbering Wisp which gets very big very quickly.
Aurelian Merchant is chosen because we want to be able to access The Praxis Arcanum
while still keeping copies of it in our deck. All the cards in he market have been generally useful though further experimenting could be done.
As mentioned a lot of the deck revolves around careful use of The Praxis Arcanum
so let’s discuss it’s potential. As alluded to above all of your three drops can no be picked up by Memory Dredger
. This is particularly useful for bringing back Void Drummers. Generally you want to use the deadly on a wisp, give charge to a memory dredger and give the +4 health to whatever you’d like to use to keep the site alive.
It can be quite subtle how to play out your turn once your engine is partially assembled. If you have a Void Drummer
and Memory Dredger
ready to attack on a turn you would ideally like to have something you want to resurrect in the graveyard. This can often mean using your sacrifice outlet before combat on something like a Dark or Slumbering Wisp.
I haven’t been keeping track of wins and matchups explicitly but with a small samp,e size it’s around 75% with this expected to drop once I leave Gold!