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4F Draw Control

Throne Deck By
djwarpt

+3

Cost Curve

Type

Faction

Information

Update 1/15: So it looks like Arcade beat me to the punch with this deck: Pinnacle of the Meme. Anyway, I think it's fair to say that splashing Justice for Harsh Rule and 12 Cylixes is worth it. Not to mention that we can take out bad cards like Solar Blast. So here's my revamped version that admittedly just steals a bunch from Arcade.

The big differences are the addition of Stormhalt Knife because this is just one of the best relics in Throne period. And adding the Great Valley Smuggler so that I can keep Talir's Unwinding in the market. Honestly, once you get a Dichro's Ruin in play, between the Unwinding and Wrath of Caiphus, you can end the game pretty quickly. That being said, the fundamental weakness of the deck is it's dependence on Dichro's Ruin, so for that reason, maybe it is just a really powerful meme deck. It's still good enough for top 100 masters right now though.

I played against a couple different versions of this idea, but the only one I found posted is Honza's deck Auralian Unitless Control.

I think this archetype is still being refined and has some potential, so I wanted to share my improvements to see if that can spark some interest. This deck relies on the synergy between 3 cards primarily Dichro's Ruin, Mask of Torment, and the new Pinnacle of the Reach. Basically with these cards in play, you automatically draw deeper into the control strategy, burn and heal from your opponent, and ramp to the moon. Since this is a relic deck, other cards are also essential, Arcane Restraint is a decent control tool and heals for Mask synergy. Calibrate and Display of Knowledge are relic draw and tutor. Wrath of Caiphus is power draw and late game combo-finisher to cause your opponent to draw 7 cards with Ruin in play. All of these cards are 4 ofs, so what does it leave?

I feel like this deck struggles most against aggro (ironic since it is a control deck). Against other control decks, the late game value and healing is too much for them to ever overcome, they just don't have the burst. Meanwhile, every additional turn stacks against them. Therefore, I leaned hard to fight aggro using 3 Eremot's Designs and 4 Hailstorm. Solar Blast still feels necessary since we don't have Harsh Rule. I opted for Vine Grafter for the market because I wanted a Shadow market, and having a copy of The Merriest Mandrake can be a win condition when paired together with Mask. Talir's Unwinding is also a critical late game win con that was missed in the original list.

Overall, this is an interesting new archetype that hasn't been explored, so let me know what you think.

Details

Shiftstone Cost
Does not include campaign cost
50,950

Premium Cost
271,200

Influence Requirements
2 2 2 2

Power Sources
13 8 12 13 21

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
7 14 46 4 9

Card Types
3 16 36 0 25

Contains Cards From Campaigns
Homecoming [Set1005]
Promises by Firelight [Set1007]
Shadow of the Spire [Set1087]
Bastion Rising [Set1097]

Archetype
Control Combo

Updated
January 20, 2021

Added
January 14, 2021

Views
2,366

Eternal Version
Empire of Glass

BBCode For Comments

Deck URL

Revisions (Since last major patch) January 20, 2021


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Comments

mastadazza Eternal Version: 21.01.13
Huge shout out to Arcade! :) I was testing this deck with him before the new set and funnily enough, Parul's Choice is a card that I was thinking of the other day that would really help this deck. Gunna go give this a try now. Cheers for the list guys
djwarpt Eternal Version: 21.01.13
NP :)
arcade Eternal Version: 21.01.13
It’s worth testing Hate Cleaver instead of the Knife. Also, I like Lumen Reclaimer in market over Turn to Seed.
djwarpt Eternal Version: 21.01.13
Sure, that could be worth a change for the weapon, but honestly, the knife is just there to help stall against aggro. Tempo is more important than the amount of damage to push. I haven't really found the Lumen Reclaimer to be useful; plus, Talir's Unwinding reshuffles anyway.
ThanksGrandpa Eternal Version: 21.01.13
before empire of glass came out I was playing this with decent success
https://eternalwarcry.com/decks/d/vPD3pp_3GLQ/dichto-cruses
have since swapped out some of the choices for dazzles
djwarpt Edited Eternal Version: 21.01.13
interesting; I'll try to fit some more curse stuff in there. The 1 card that I definitely think belongs is Parul's Choice. You absolutely have to draw Dichro's Ruin, so anything that improves that consistency of that is worthwhile.
ThanksGrandpa Eternal Version: 21.01.13
I'd recommend trying swindler to that end, esp. with since it can fetch stormhalt knife in a pinch
djwarpt Eternal Version: 21.01.13
Unfortunately, I don't really start ramping until after grabbing Ruin, so I think I need the cheaper option here. I've posted my update.
ThanksGrandpa Eternal Version: 21.01.13
tayana was better during that brief time the most common decks I'd see were sling, bastion, and other dichro's decks