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What the Muck?!

Gauntlet Deck By


Cost Curve




In another Post i read, I saw someone mention Moldermuck and was like: "Yea, it's a good card, but not consistent." Which kinda made me think about how to actually make it consistent... Just a few hours later I came up with a raw version of what i wanted to do and tested several cards:
Paladin Oathbook was my 1st attempt, but it just didn't feel right to just attack with one unit a time and also the muck got wasted while defending... so nawwwww
Xenan Obelisk just made the muck a little bigger to begin with, but still it died too fast
Rolant's Memorial too dependant on sacrificing and too many spaces for cards doing that
Shingane Forge is useless since its just making new weapons

On the course of trying all these, I found that the Copy of the muck keeps the Battlesskills once they are permanently attached
A Flying unit with Aegis that copies itself and grows stronger every time it gets involved in battle...
... dreams ...

Sorry, it's not a dream, it's a Muck! A Moldermuck!

Moldermuck + Fearless Crescendo + Back for More + Counsel of Heroes

I admit that flying and Aegis are actually an overkill, but a nice-to-have. You basicly don't need them, since the Counsel of Mucks gets out of control too fast for the opponent to realise whats happening

And this can not just be done with Moldermuck (eventhough that's the funniest way), it can also be achieved with Amilli, Cloudmarshal
Amili - her 1st 1/1 becomes a 2/2, the 2nd 2/2 becomes a 4/4, the 3rd 3/3 becomes a 6/6 etc.
and Rolant, Iron Tyrant spams 2/2's instead of 1/1's (good against AI decks that use 1 damage pings

The Downside of Counsel of Heroes is that the enemy units also get doubled, thats why this deck has several Removals and some Lifesteal

Piloting this deck is also quite easy. Start with a Moldermuck in hand, get Counsel of Heroes out of the Market 1st, 2nd choice should be Fearless Crescendo to pull out Back for more just in case your unit gets removed (make sure to have 3 power left) and then start the happy copying.

Many cards in this deck are replaceable, such as Inspire or even rearranging the removals, that's basicly as to personal preference.

I'm open to suggestions though, aslong as you don't remove the Counsel of Mucks ;)

Switched some cards as to suggestion by @Timetravel (see comments)
Sideboarded Alternatives for the Market


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
4 2

Power Sources
23 20 18

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
5 36 23 4 5

Card Types
29 2 24 0 25

Contains Cards From Campaigns
Jekk's Bounty [Set1001]
Dead Reckoning [Set1003]
Whispers of the Throne [Set1085]
Buried Memories [Set1105]

Control Combo

February 13, 2021

February 11, 2021


Eternal Version
Buried Memories

BBCode For Comments

Deck URL

Revisions (Since last major patch) February 13, 2021



ValeS Eternal Version: 21.02.11
Any suggestions on what to do about relic hate from the AI. Counsel of Heroes doesn't survive at all for me.
Makash Eternal Version: 21.02.11
From my experience this can't happen very often due to most AI decks not carrying relic removal, but you can consider Hoarding Builder in the market, which will atleast enable you to get it back via market. Another possibility would be Tayana, the Mender, but I consider her to be extremely risky in that case, as you would have to predict the removal
Kasendrith Eternal Version: 21.02.11
I feel somewhat compelled to comment on this decklist since it's using my card. I really like where you went with your ideas and how the final list came up. Also really glad to see people enjoying Moldermuck!
Makash Eternal Version: 21.02.11
I love this card... errr... muck. It's probably one of the most powerful cards in this game if it doesn't get shut down fast. I'd really love to see more cards like this one, preferably fire, because i believ Stonescar Muck with some decent Rolant/Amili sub to be way more powerful (double damage ;) )
SilentNSly Edited Eternal Version: 21.02.11
Very nice combo Muck + Counsel. Some cards you might want to consider:

- Revenge units (Stonepowder Alchemist, Inquisitor Makto, Severin of the Dark, etc) get buffed twice by Counsel, and moving up each unit helps them. However, some of them may not fit your low curve.

- Pristine Light becomes better with Counsel as your enemy will have bigger units; also getting back your units let's you get the Counsel buff again; also it will trigger Destiny on any of your units

- Shen-Ra, Unbreakable reaches her mastery earlier with Counsel, and is cheap to replay after a Pristine Light

- Lay Siege removes stuns and can prevent your Mucks from shrinking for a turn; maybe worth considering as a market card
Makash Eternal Version: 21.02.11
Hi, thx for your comment
Pristine Light was in the Market before but got subbed for Back for More, you might aswell reverse that and put it back in, since the aegis is not really that necessary
If you swap out Back for More you can aswell remove Fearless Crescendo, because in my playstyle they belong together. Thus giving another free market space, maybe fpr Lay Siege

I did consider Revenge units to begin with, but didn'T really find one to get the value i wanted. Stonepowder Alchemist is just not worth the value, with a 2/1 at 3 cost and retunring as a maybe 4/2 he'll have a tough life and I'd personally prefer something with more impact, such as Ripknife Assassin.
I like the idea of Inquisitor Makto. He could be a very decent card in here, maybe from the Market or as a sub for Auric Sentry, the powercurve should be able to support that.

Severin of the Dark, eventhough i love him, he is way out of curve and we don't aim for 7 Power tbh
Shen-Ra, Unbreakable i don't have her, so i have absolutely no experience in that matter, but just from pure stats i prefer Crownwatch Paladin
kaori11 Edited Eternal Version: 21.02.11
I'm fan of moldermuck :)
I like to play Makkar's Quiver
cause, it's good to maintain his attacks and with 6 mana your copy is higher and higher.
I like to play Vine Grafter

Vine Grafter is very power full aigainst CPU :
He stop regulary Cpu's Rush with this horrible Turn 1 Oni Ronin
He makes a free copy of Moldermuck with regen. (but the copy have regen/used :'( )
Makash Eternal Version: 21.02.11
Vine Grafter is indeed a nice card, but the downside is 5 Cost to access the market, whereas the other cards have a way lower access cost and we just really want to get counsel fast, thus making Grafter not worthy.

The Makkar's Quiver way also works to a certain point, because the damage might get higher and higher, but the HP gets lost and that just doesnt fulfill the purpose of this deck.
Kalikulator Eternal Version: 21.02.11
Wouldn’t Killer be the best skill to give it? It should count as an “attack”, and Time has access to a few invulnerable spells too. I could imagine a Katra, lifesteal/killer deck working well.
Makash Edited Eternal Version: 21.02.11
Katra lifesteal/killer should works perfectly fine, just that it needs "more" to set up. You need Katra, Muck, something that generates life and killer, whereas Counselmucks only really need Counsel and a Muck.
Yet i can try to throw something together and make a Xenan Version of it, but that should take some time ;)

Edit: Tried Killer: not working, since Killer gets transferred as used/depleted
Kalikulator Eternal Version: 21.02.11
Bummer. Good to know about how literal they mean by "exact copy".
Timetravel Edited Eternal Version: 21.02.11
so much fun, haha. what a perfect 2-card pairing.

Small tweaks I made after playing for a bit:
-1 Justice Etchings (very embarrassing a couple of times w/ the 12 shadow units >_>)
+1 Winchest Merchant (much better)
-4 Inspire (just sort of a bad card)
+4 Cull the Deck (same cost, more digging for key pieces. have yet to draw it, weirdly)
-2 Petition
+2 Lost Scroll (just wanted to try it. the ramp seemed nice. have yet to draw)
-2 Vanquish
-2 Slay
+4 Smite (busted new card is busted)
-2 Auric Sentry
+2 Copperhall Bailiff (seems like a better version of the same card?)

-1 Fearless Crescendo
-1 Back for More
+1 Harsh Rule (just in case)
+1 Immortalize (flying/aegis Moldermuck is fun. But have you tried an Exalted Counselmuck? lol. It's overkill, but doesn't have the timing restriction and keeps the chain going if our buddy dies somehow)

Again, so much fun. =)
Makash Eternal Version: 21.02.11
Thanks for your response :)

I agree on almost every change you made
Cull for Inspire - perfect (why didn't I think of that?) ;)
I'd still keep the Auric Sentry over Copperhall Bailiff because its got 5 HP, which makes it harder to remove, also the Endurance makes resistent to stun and with Counsel its a 2/10 instead of a 4/6

guess your Market is better. I tend to use the Fearless Crescendo to pull Back for More within one turn and with both of them being fast, they can also act on the enemy turn, especially suitable against the valk deck.
maxgiao Eternal Version: 21.02.11
Copperhall Bailiff works well with Smite, the ability gets worse with Counsel though.
SilentNSly Eternal Version: 21.02.11
Copperhall Bailiff also does something the moment you play him (-1 attack to all enemy units), great if your opponent has lots of removal/wipes
Makash Eternal Version: 21.02.11
I believe both, Bailiff and Sentry, hhave their pro's and con's. Bailiff has the advantage of a nice summon, whereas Sentry is imune to lows damage removals, stuns and has a nice blocker body. I believe it to be a matter of playstyle of which one should be used
ArrowofKira22 Eternal Version: 21.02.11
makash you're a genius what a fun deck to play thanks for sharing! <3
Makash Eternal Version: 21.02.11
Glad you like it. I find it pretty amusing too, especially when the AI tries to block :)