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Hooru Midrange Gauntlet

Gauntlet Deck By
ElmoLesto

Work in Progress
+1

Cost Curve

Type

Faction

Information

I've been playing around a card, which I originally disliked, but now love, Tamarys, Earthshaker. The idea is mostly playing cards that give you some kind of advantage over the opponent (while having a decent body), and Hooru has that in spades. The idea is to use those cards, together with flying units, in order to stop all threats while slowly pushing damage through the air.
Copperhall Bailiff, Valkyrie Enforcer, Poaching Drake and Tamarys, Earthshaker are all cards that neutrilize (or outright kill) enemy units while having evasive (Copperhall Bailiff being the exception), reasonably statted bodies. Hooru Pacifier shuts down certain decks completely, Kothon, the Far-Watcher is an inexpensive early blocker that can't be permafrosted or exhausted, and is card advantage in the late game, Shelterwing Rider is an inconsistent damage dealer, and a really consistent blocker. Yisha, the Equalizer is the icing of the cake, transforming Tamarys, Earthshaker into a monster.
Whispering Wind has been performing reasonably well, both as a removal magnet and an occasional card drawing engine, exchanging unneeded power for units.
Finally, Lieutenant Relia is being tested right now. I liked the idea of the power fixing, taking into account that Whispering Wind can tutor it by trading a Tamarys, Earthshaker if in a pinch. Hasn't really been pulling it's weight yet. I used to have Xulta Loyalist in this slot, as a pseudo Paladin Oathbook, and it was ok. Any suggestion for a card to fit the slot would be appreciated.
Market has Hailstorm because, even with all the anti-go-wide-strategies this deck has, sometimes you still need this card. Pristine Light cause it's awesome, The Winter Crown as a not-too-expensive win-more card, Korovyat Palace as the finisher, and Crownwatch Standard as a power or life gain. Pretty confident with my choices here.
The deck is REALLY consistent, as it has answers to all types of decks, and works well against the bosses. Knowing what to get from the market is absolutely essential, so know your enemies. When unsure about what to draw, pull out Pristine Light.
Tell me how the deck performs for you, and please leave a comment!

Details

Shiftstone Cost
Does not include campaign cost
36,950

Premium Cost
280,000

Influence Requirements
2 2

Power Sources
20 18 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
3 18 29 1 16

Card Types
38 5 10 1 26

Contains Cards From Campaigns
Jekk's Bounty [Set1001]
Dead Reckoning [Set1003]
Into Shadow [Set1004]
Homecoming [Set1005]
Trials of Grodov [Set1006]

Archetype
Control Midrange

Added
August 14, 2019

Views
813

Eternal Version
Dark Frontier

BBCode For Comments

Deck URL

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Comments

241ackerman Eternal Version: 1.46.9
surprised that there's no Sodi in this deck, being both removal and card draw, might be a card to try out.
ElmoLesto Edited Eternal Version: 1.46.9
Indeed, it was one of the first cards I tried when I started brewing. Took it out because:
1. It costs 5, with stats that are not worth 5
2. It has a nice "win-more" effect, but it is fairly useless if you are behind (and the winter crown has that front covered)
3. It costs 5, which is more than what I can reliably hit (the deck was made so that the highest cost cards are worth 4, relia excluded cause of the effect, and it is a 1-of. Tamarys can be played with 3. It is not uncommon to end up winning a game with only power.
4. The onslaught effect was usually useless, because of all the silences and transforms the deck already has that beat flying units (and there's no gauntlet deck with sites)

I would try amilli, if i had it (but i don't, so...)
That's my personal opinion/experience. If you think it's worth a try, tell me how it goes. Maybe I'll give Sodi a second chance myself.