I know there are a lot of decks going around similar to this one. This is the version I've made an have had a bit of success with so far. It's all pretty self explanatory. There are 5 two-drop units which work well with playing combat tricks on them. There are also lots of combat tricks. Fearless Crescendo, Levitate, and Valiant Leap all give evasion, while Trickshot Ruffian, Finest Hour, and Gift of Battle let your units hit hard. Lingering Influence is there to be access to more power, while triggering Rilgon's Disciple and Terrazon Echo. Ice bolt is just the most efficient removal spell in these factions.
Open to suggestions as always.
Of course most games are going to have more interaction than that, but it seems like 6 power is too much to ask. We’re playing 2 Crownwatch Standard and 2 Emblems as well.
Permafrost could be good here.
Also Dazzle should for sure be in here