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(Budget) Argenport Gunslinger Scums

Throne Deck By
Eternal Brew


Cost Curve




New Player Guide
Pauper Decks
Budget Decks
Mid Budget Decks

Hyper aggressive deck with mid-late game plan. Good gunslinger/weapon synergy.

Deck Design
- Even faction Distribution
- Only one of each influence required
- 28 units
- 8 Buffs
- 10 Weapons
- 4 Unconditional removal

Game Plan
Burst with damage early turns and finish game with hard to block/evasive units.

Cards & Reasoning
- Direwood Slasher one drop as well as 12 damage turn two potential. You can play Rapid Shot and berserk it to see those numbers on opponent's face.
- Steady Marshal our 2/3 first drop that works well with Crackshot Fugitive and Rooftop Vigilante.
- Cabal Repeater good on stats point aggressive unit with great activated ability.
- Crackshot Fugitive big body on attack due to descent amount of weapons in deck as well as Steady Marshal, gets buff if you played weapon on her.
- Auric Bully good on it's own but even better if you play weapon on him.
- Rooftop Vigilante good evasive units with weapon synergy, solid in this deck.
- Steel-Eyed Pistoleer another burst potential that can push for damage out of nowhere.

- Peacekeeper's Helm 3 stats for 1 power, as well as block disabler starting from turn 5.
- Trusty Revolver recursion weapon that you can play any time on any unit, coz if it's killed in a process you will get another one.
- Shiftstone Sniper: new addition, helps with card sustain.

- Rapid Shot burst potential and combat trick as well in case you have Deadly on your unit.
- Spiteful Strike another combat trick for burst potential or Deadly + Quickdraw super synergy. You also get life in a process that can be relevant in aggro matches.

- Slay point and kill. No requirements.

Sideboard represents upgrades you can make to deck.
- 4 Hojan, Crownbreaker vs 4 Auric Bully
- 4 Rilgon's Disciple vs 4 Crackshot Fugitive
- 4 Hideout Pistol vs 2 Crownwatch Longsword & 2 Trusty Revolver
Don't forget to adjust your powerbase.

Deck on YouTube

Don't forget to hit that like button and leave a comment if you have feedback/suggestion.


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
1 1

Power Sources
4 14 4 14 12 1

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
22 41

Card Types
28 10 12 0 25


January 8, 2022

January 2, 2019


Eternal Version
Valley Beyond

BBCode For Comments

Deck URL



Hexxen Eternal Version: 22.01.31
This list doesn't perform as good as it was before. Leaving list public for historical purposes.
ReBeaver Eternal Version: 22.02.02
I just picked up using it recently, and it's having more than moderate success. I've gone 10-5 so far, enough to rank up. Haven't upgraded it yet but will soon.
Hexxen Edited Eternal Version: 22.02.02
Due to many new cards, especially mass removal in Shadow it has good impact on the win rate. Now 54% win rate if before turn 7. 37% if after turn 7. Was 66% if before turn 7. 45% if after turn 7.
Hexxen Eternal Version: 20.12.23
No changes
Hexxen Eternal Version: 20.07.16
During deeper investigation and influence requirements for the deck it was discovered that it is more beneficial to have vows in deck.
MangoQ Eternal Version: 20.07.29
Question about the power-base: if you have Argenport Cylixs would you recommend including them? how many would you recommend?
Hexxen Eternal Version: 20.07.29
Having 4 Seats requires you to have 10-12 Sigils to be able to play them undepleated in most cases. So i would cut Common Clause and 2 of Vow for 3 copies of Cylix.
MangoQ Eternal Version: 20.07.29
Thank you! I'll report later with how well it does!
MangoQ Eternal Version: 20.07.29
Hey there! Just hit gold with this deck, but when I made the changes and switched the vows, the Argenport Insignias stopped working correctly. Switching them out for 4 Seat of Vengence seems to work well though! Keep up the great work!
Hexxen Edited Eternal Version: 20.07.29
Yeah you right, I also noticed that. Changed this in game, forgot to update here...sorry. Fixed now.
MangoQ Eternal Version: 20.07.29
No worries! Let's hope they finish the vow cycle soon!
Hexxen Eternal Version: 20.07.29
Yeah, that would be really nice.
Candy Eternal Version: 20.07.01
Trickshot Ruffian ?
Hexxen Eternal Version: 20.07.01
Yeah, I played with that card. In some cases it even led to wins. But with addition of it in my deck I lost scaling off curve unit and a buff consistency. Make a note that it is a 1/2 and in best case scenario I had it can buff for 3-4 by turn 4. But completely waste unit if played on a curve. It has place in an aggressive decks as an additional buff, but in our case it is worse then one drops we have and doesn't fit game plan as I see it. Tempo scaling units with burst potential, punishing opponent for not blocking or blocking wrong.
Candy Eternal Version: 20.07.01
Thank you, I understand now.
Cthulhudud3 Eternal Version: 20.07.01
Hello! I was recommended to check out your budget decks since I am new to eternal. Made this deck and had a lot of fun playing around the gunslinger synergy.. But i was wondering if you recommend craft the upgrades you said to or save the shiftstone? I want a solid deck to play for a while. Cheers and thanks!
Hexxen Eternal Version: 20.07.01
As sad IamSpamlinkz Hojan is a no brain upgrade here. Other upgrade cards is up to you.
IamSpamlinkz Eternal Version: 20.07.01
Iam not Hexxen and fairly new myself but if you want to use your shiftstone and upgrade this deck hojan should be the safest card to make since its pretty common in justice aggro decks or i think even in generall, i hope this helps you out!
Cthulhudud3 Eternal Version: 20.07.01
Thanks for the reply! I already crafted to full upgrades and have been having a really good time! Saving up for a Shadow deck now. If you have any suggestions for budget options that would be awesome!
CooperD1888 Eternal Version: 20.05.21
Hi, I love the deck I'm just still fairly new to this and I'm wondering what is meant by changing the power base if any of the upgrades you suggest are made to the deck?
Hexxen Edited Eternal Version: 20.05.21
If you made full upgrade as listed in an upgrade section you will end up in 4 less cards in shadow and 2 less cards in a justice. That means that current rate of S:J rate of power cards is not true and actually you are getting 28:28 rate. True 50/50 and in this case you don't need to make any changes to power cards. But if you would make single change that would affect your faction balance and you would need to adjust amounts of S or J power cards.
Eshar Eternal Version: 1.50.10
Thank you very much for this deck! Started playing 10 days ago and just reached Master in Throne with this
Haven't checked out your other decks yet, but it is cool that you are managing so many options for new players :)
Hexxen Eternal Version: 1.50.10
You welcome!
Karas Eternal Version: 1.50.10
Took this deck straight to Throne, going 4-1 so far. The one loss was mostly from misplay on my behalf. Only Bronze 2, but it’s working well. I replaced the Bully’s with Hojan, and I’ll replace the others suggested when I have the shiftstone available (I’m running low after crafting your other budget decks) but so far I’m enjoying this deck.

Thanks for sharing.
Hexxen Eternal Version: 1.50.10
Don't craft budget deck, they consist mostly out of commons/uncommons. You can get those in Forge/Draft/Packs for "free". You can craft 400-800 cost in dust cards, but whole list not worth of crafting, unless you have no problems with dust.
Karas Edited Eternal Version: 1.50.10
I’ve not played in a long time, so having something simple to get back into it is nice. I also didn’t have nearly enough to be crafting any “meta” decks, so having something that works to some degree while I start grinding is nice.
Hexxen Eternal Version: 1.50.10
Don't get me wrong, it's up to you. This list worth it's dust. But budget decks you can get by simply playing 10-15 Forge games as well as added benefit of getting other cards.
swapoer Eternal Version: 20.06.02
The problem is that new players have only unlock a lot of the common and uncommon of the latest set. Since your deck has a lot of cards from older sets, It would take a long while before new players can get those common and uncommon cards.
Hexxen Eternal Version: 20.06.02
Not that long. I started new account to check that. And I can't restrict my decks even more and still having good results.
Karas Eternal Version: 1.50.10
My drafts in Forge are always awful, but I'll go back to them and see if I can flesh out some of my collection.
Hexxen Edited Eternal Version: 1.50.8
10k views ! Thanks people. This is an achievement for me, most viewed list i built.
Hexxen Eternal Version: 1.50.5
No changes as of 1.50
Desync Edited Eternal Version: 1.49.3
Already using your SS Go Wide deck and thinking about making this one also. I'm kinda newish player with not many cards. I need like 1895 more dust to finish this deck. But also I'm not using your upgrades on the SS Go Wide deck either. Think you could look at my collection and recommend if I should destroy any cards for dust and make this deck or finish off the SS Go Wide upgrades?

Also thought about just destroying all my cards which will give me around 22,000 dust and building a deck.
Hexxen Edited Eternal Version: 1.49.3
1) Don't spend dust on commons/uncommons. They have a really bad rate of craft vs dust.
2) Play as many budget decks as you can before you actually craft any serious amount of rares or legendaries.
3) You can get all cards for this deck by playing Forge. Use forge trick to get factions you want/need to get this or any other of my budget decks. It took me like 9-11 forges to get most of the cards for this deck, you can craft leftovers if it's like 100-400 dust cost.
4) You can and probably should buy theme decks in store, they have pretty good value in scope of cards for the gold price. Especially decks that have legendaries in them.
5) Me personally against dusting any but excess cards, but if you are willing to do so, then it's your decision.
Hexxen Edited Eternal Version: 1.49.2
7k views. I never thought I would reach this view count. Thank you everyone for your interest in my lists and feedback I got. I will try my best to provide support for my old lists and make some new one. Two lists upcoming in a {Mid Budget} segment as well as one Competitive list in testing. Planing to make a video on a some list soon.
Hexxen Eternal Version: 1.49.3
Wow, one month later and we have another 1,2k. You people are the blast!
Hexxen Edited Eternal Version: 1.47.8
Oh, wow. Completely missed Gobble, Gobble! event, should play those, coz all my budget decks fit restriction and well tested. Should probably stream that as well.
Best decks for farming event probably be (without particular order): 66GHn5IcezQ, (Budget) Grenadine Tribe, (Budget) Rakano Weapons & this one.
SmartJava Eternal Version: 1.47.8
Thanks for posting the YouTube video. I just watched it and found it really useful. I saw several strategies I had been missing. For example, I am now going to wait to berserk and use a pump spell if possible for big damage.

The video is the perfect length at 5 games. You talking through your thoughts and strategy is really helpful. Most streamers I've watched share thought on deck tech but the play is less informative. For a new player like myself the video format was perfect.
Hexxen Eternal Version: 1.47.8
You welcome, sorry for a color fade on the video quality. I think I can improve in that direction on my next videos
Hexxen Edited Eternal Version: 1.47.6
20 Likes for a deck tech + play YouTube video.
Hexxen Eternal Version: 1.47.8
As promised, video in a description.
RememberME Eternal Version: 1.47.8
Ask and you shall receive
Hexxen Eternal Version: 1.47.8
Well, I guess I have work to do =)
SmartJava Eternal Version: 1.47.8
Can't wait to see the youtube gameplay. Please post a note on reddit's eternal group so we know when it's available. I'm learning a ton just reading your deck gameplay comments, so seeing the deck in action will be really useful. Thanks.
Hexxen Edited Eternal Version: 1.47.8
I don't have Reddit, video will later this week, if nothing happen. I will post notification here.
SmartJava Eternal Version: 1.47.8
No rush. But when you do post it, please reply to this comment (which notifies me) and I'll post on reddit about the video and your great budget decks, if you want. I want more beginner players like myself to know about the decks!
Hexxen Eternal Version: 1.47.8
Done, you can see video in a deck description
Summonmew Eternal Version: 1.47.5
This deck is so fun to pilot and it does real well both vs AI and ranked. I really like the way you added an upgrade path to it as well. I just started, built this deck and used the shift it got me in ranked and AI to upgrade it. It literally paid for itself :p. Now I just need to make the shift to make one of your competition decks. Excited!
Hexxen Edited Eternal Version: 1.47.5
Thanks for the feedback. Now, that you reminded me, I still have to update competitive lists I have.
sayn0thing Eternal Version: 1.47
Thanks! Are you planning on Doing a Mid & Competitive version of this deck?
Hexxen Eternal Version: 1.47
Mid & Competitive are basically equal. In process of testing. We have great aggressive drops with new set.
sayn0thing Eternal Version: 1.47
Awesome! Waiting on those, really want to use the new set 😊
Stormseeker Eternal Version: 1.46.9
AI suitable, wins in Master Gauntlet :)
Hexxen Eternal Version: 1.46.9
Any combat trick will mess up AI.
Stormseeker Eternal Version: 1.46.9
If AI doesn't draw too good...;)
Mangaman1001 Edited Eternal Version: 1.46.9
I gotta say, I really appreciate the information you give us about your decks, especially the possible upgrades we can make later :P
Hexxen Eternal Version: 1.46.9
It's hard to understand cards you see in lists and reasoning behind them, so I am trying to make my lists as clear as possible.
Niebieskooki Eternal Version: 1.46.8
Great deck, as a new player I can feel massive difference in how this deck works in relation to what I was building myself.

How about other gunslinger cards? Elf lady with quickdraw and deadly seems to be pretty okey (if not a little bit expansive), or purple +1/+1 for other gunslinger? There seem to be plenty viable choices from the perspective of new player. You're ignoring these cards because they are too expansive?
Hexxen Eternal Version: 1.46.8
Idea behind my Budget decks is to use commons/Uncommons only.
Regarding cards you propose to add/switch I would like to know names of those.
Niebieskooki Eternal Version: 1.46.8
I am just learning my ropes here and was wondering why tese particular cards are not optimal enough for the deck.

Stonepowder Alchemist - Lifesteal and Revenge seems to me like a pretty nice fit for an agressive deck that has sustain only from one other trick
Ashara, the Deadshot - She's a rare obviously but was wondering what make you not include her as a possible rare to replace. Too expansive?
Rakano Sheriff - the same question as with Ashara
And the card that gives bonus to other cards I was talking about was Stonescar Outfitter - but I remembered her stats wrong, and she not is not a gunslinger but her cost and stats sems to be pretty weak so nvm.

Hexxen Eternal Version: 1.46.8
Whole deck design of aggressive decks rotates around simple rules:
- 28-32 Unit cards
- 8-12 in One Drop, 12 in Two Drop, 8-12 in Three Drop
- 10 Utility Cards
- 8-12 Buffs
- 0-4 Removal/Disable cards
- 25-26 Power Cards
Hexxen Edited Eternal Version: 1.46.8
Base idea of the deck, is to have setup on a board or have early aggressive drops such as Direwood Slasher and buff it with few buffs to get good portion of early damage.
Stonepowder Alchemist - this card is good, but too slow for the plan we aim, 2/1 body for 3 is not the best for our plan. Compare it to Steel-Eyed Pistoleer or Rooftop Vigilante. One have burst potential, other one is evasive threat as well as making our other units hard to block due to Deadly.
Ashara, the Deadshot - is a too pricy one and stats are not that good for her price, we aim to end our curve on 3. But it's a rare and not highly played one, so it's not safe to craft her.
Rakano Sheriff - is above average card, but it's rare and fits in more Midrangy type of deck, we aim for our curve to end in 3 power.