Talir, Timejumper is an oddball. It feels prenerfed, like last week's promo. It has a unique defensive ability, but its high cost make it absolutely moot in most matchups. So this week's deck is a little bit of a mixed bag. Based on (Rank 6 Masters) Rolant's Threesome from half a year ago, I present to you: Rolant's Harem.
The beef of this deck is based around four hero cards: Rolant, Iron Tyrant, Diana, Faith's Shield, Maeve, Walker of Aeons, and Talir, Timejumper. Each hero has a unique skill that works towards an end-game beatdown. Rolant fills the board with valkyries, and is an imposing defender; Diana is evasive, gives you armor and a bonus card; Maeve refreshes your deck with beefier units and weapons; and Talir provides the knockout punch at the end.
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Deck Rarities
9 31 22 3 10
Card Types
27 10 16 1 26
Contains Cards From Campaigns
Bastion Rising [Set1097]
Archetype
Midrange
Updated
December 18, 2020
Added
December 17, 2020
Views
1,004
Eternal Version
Empire of Glass
BBCode For Comments
Deck URL
Revisions (Since last major patch) December 18, 2020
Hello, thnak you for trying to make Talir, Timejumper work, it's not obvious what to do with the card.
I wonder about Wasteland Broker in your deck. I don't really see any Market card that I would like to draw several times in the next turns.
Have you considered the Time Merchant instead? It's a good blocker and helps ramping, which is important in this deck. Of course it forces to you a Time-only Market but I think that this faction has a lot of good Market options.
It can also allow you to remove Pillar of Progress (since it's in there only for the ramp effect) and play something else instead.
I wonder about Wasteland Broker in your deck. I don't really see any Market card that I would like to draw several times in the next turns.
Have you considered the Time Merchant instead? It's a good blocker and helps ramping, which is important in this deck. Of course it forces to you a Time-only Market but I think that this faction has a lot of good Market options.
It can also allow you to remove Pillar of Progress (since it's in there only for the ramp effect) and play something else instead.