Alternative title: I Wish
Sword of Unity Was In Expedition (mostly for the lifesteal)
Midrange big beats is the name of the game, and
Svetya, Lightbringer can boost all the units in your deck to an absurd degree given the amount of double-influence cards you can drop.
Friendly Wisp and
Nahid's Distillation draw you into extra threats when the game goes on further. When things go late, grab
Grodov's Burden from the market, and suddenly all your units are absurdly sticky (especially
Dawnwalker).
This deck has some struggles against Shadow fliers and (as is typical) aggro with a good curve whilst your deck isn't cooperating.
Sandstorm Titan and
From Anguish help a lot in these matchups, but be VERY careful when dropping a
Gentle Grazer and you have the only 5 attack unit(s), because From Anguish can affect your own units and if it gets pulled by Grazer, it MUST be played.
Market options:
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Swirl the Sands is important removal for tricky fliers/relics. Very important when you don't draw SST and/or can't pull Grodov's Burden
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Worldly Cleric is some lifegain against getting burned out in the latter stages of the game (which shadow decks can do with
Feartracker and
Silverblade Menace). Haven't actually played this yet, will need further testing
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Ubsat the Savior can absolutely smack the enemy if they stumble, but only works if you have the influence (hence being in the market). Very fun watching silenced units get played out by a sad opponent
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Grodov's Burden wins you the game from a stall, comes down and eats a thing, and almost all your cards are mono-faction units so there are tons of hits in the deck for the active ability
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Shen-Ra Speaks because sometimes you just really, really need a sweeper, even though you do need to jump through a few loops to get it