Arranged version of
Purpose Control v2.2.0 My
Worldpyre Deck.
The basic idea is that...
Worldpyre can generate effects as soon as it is played, provided there are 8 Power. It does not have to worry about Relic being destroyed. It is an effective way to play. Alternatively, it is a good idea to check your opponent's cards with
Builder's Decree and play early if there are no cards to destroy Relic.
It is important to do RAMP in all plans.
Plan A is Empower, specifically using
Pit of Lenekta and
Martyr's Chains to win.
Marshal Ironthorn and
Riftfeeder Wasp work well with Empower.
Plan B is Amplify, where you win by generating huge tokens with
Builder's Decree.
The newly adopted
A New Tomorrow can be called from
Discover Talents and is good in combination with
Worldpyre. The scout's effect allows you to choose which card to use next, but in most cases
Hive Delivery,
Builder's Decree or
Aid of the Hooru is a good choice.
As always, you can call
Aid of the Hooru from
Discover Talents. Of course, it can be combined with
Worldpyre.
Plan C is a backdoor route, using
Temporal Distortion to use Power inexhaustibly and act even on the opponent's turn. Because there are a lot of spell cards in the deck. If all spells become Fast Spells, then playing a card that creates a token on the opponent's turn has the same effect as Ambush, and the opponent cannot respond.
The other cards in the market are for basic defense.
In the early stages of the game, you can use RAMP to accelerate the game.
Celestial Discovery will be useful late in the game.
In my testing, I was able to produce 5, 42/42 tokens or about 10,
Sand Wurm in around 10 turns. Or it can generate 20-30 Power in 8-9 turns.
2024/05/16
The strict requirements of influence have led to the adoption of
Trail Maker, which has reduced accidents.
2024/05/18
As an answer to aggro, boosting to 5 mana and then playing
Builder's Decree to put down a 5/5 token is a good move.
2024/06/08
Slightly changed. Sadly,
Riftfeeder Wasp is strong and I added it to the deck.
2024/06/12
Out:
Auren Condemnation In:
Save the Day TIPS:
Talir, Looking Forward is the first card drawn on the turn, so any card drawn from the market using
Hive Delivery on the opponent's turn is half cost! If
Talir, Looking Forward is in play, you can draw
A New Beginning at the start of the turn and it costs 2. If you then draw Power and then A New Beginning again, that card also costs 2.
Talir, Looking Forward works well with scout. You can increase the possibility that the next card you draw will be something other than power.
Memento Mori not only works well with
Celestial Discovery, but also accelerates the effectiveness of
Worldpyre. It also helps you reach 8 Power faster.
Have fun!
Heavy Hail, Combrei Lawmage, Auren Condemnation
It is also a good idea to change the market card.
If the market is blued(Primal), the next card can be used.
Obstructive Flicker, Vision of Austerity, Heavy Hail, Honor of Claws, Scourge of Frosthome
https://eternalwarcry.com/decks/d/GTsiN1j-aCM/purpose-control-v2-2-0-added-deck-info
Thanks for sharing, ill try it