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Genetrix Creation

Throne Deck By
TemporaryWitness

+4

Cost Curve

Type

Faction

Information

This is a midrange/ramp deck trying to make use of a synergy I found in a couple other lists. Namely, Genetrix Irel, Wayward, Draconic Looting, and Surveying the Rift. The inspiration can be found here:
Rewind Blitz
Infinite Rebuild

I didn't expect the deck to be good when I first built it, but since I have a decent win rate with it, I figure I'd post it.

Defiance, Powercell, and Desert Alchemist all help survive the early game. The two drops also help with power for your other cards, and have synergy with each other as you can plunder the Power Burst.

Auralian Merchant is the market card of choice, as the deck is very power hungry. Valkyrie Enforcer is a solid card that can answer some problems. Filling in the rest of the slots at 3 is Parliament Elder, which can also ramp, and is still good late game, when you can play multiple. Also, note that it has synergy with Genetrix. One of the issues with it is that you need to adjust your mana base to play Justice Sigils. It also can just die to removal or get blocked before ramping. For these reasons, Combrei Adept may be a good alternative, which can also find a time sigil to help play Genetrix.

Varbuk, Hand of Anarchy is another solid card. Even without targets, he can start to pressure the opponent, or handle sites, which the rest of the deck might struggle with. Riftfeeder Wasp is another solid card filling in the 5 slot for obvious reasons. Be careful when playing this if you have no other action besides Surveying the Rift, as you can fill your hand up with lands that would just be discarded.

Save the Day is played instead of maindeck sweepers. It has been phenomenal as removal or to save me from a lethal swing, and I can't imagine the deck without it.

Draconic Looting and Surveying the Rift. Very efficient card draw spells with Genetrix out that are also fine on their own. It is often correct to wait until turn five or six to play out Genetrix and one of these spells on the same turn.

Xulta Arcanum is a very powerful site and one of the reasons to play this deck. It gives a ton of mana to work with and even a couple 2/2s to block with.

The Market:
A New Beginning: The card that I usually grab early to help development. If you play the merchant on T3 and you don't need a sweeper, get this.
Shen-Ra Speaks: A sweeper for when you need a sweeper.
The Creation Project: For card advantage in the late game. I'll usually get this on T6 or T7.
Rewind: Sometimes you have Genetrix out and need to go over the top. Even though there's a lot of card draw, and big, expensive cards, this isn't a control deck and we don't always answer everything the opponent does. This can help win before they do.
Passage of Eons: This can be helpful sometimes. I can't explain it better than that. It could possibly be replaced with Uther, the Hive Queen, as the deck currently lacks lifegain.

Details

Shiftstone Cost
Does not include campaign cost
42,100

Premium Cost
244,000

Influence Requirements
2 4 2

Power Sources
15 14 15 19

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
23 34 9 8

Card Types
28 1 24 2 25

Contains Cards From Campaigns
Jekk's Bounty [Set1001]
Hour of Glass [Set1115]
Enter the Arcanum [Set1135]
The Devouring [Set1145]

Archetype
Midrange

Added
May 19, 2023

Views
1,574

Eternal Version
The Devouring

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Deck URL

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Comments

chaostehjace Eternal Version: 23.05.24
Nice list! It has all of my favorite creation cards. I will test this and possibly combine aspects with the Icaria Gold deck I'm trying to make.