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FTS Spire Ramp

Gauntlet Deck By


Cost Curve




My Spire Shadows deck.

Pretty consistently is able to cast Spire on Turn 4. Then the game plan is to ramp and grab Kairos, Grand Champion and burn them out, or just overwhelm them with huge, cheap creatures.

Arach, Razorshaper is insane in the deck. Should probably be running 4, but I find you only really want to draw one once you are going off. Lumen Defender and Gentle Grazer are here to help stabilize. Defender is a good blocker if you somehow haven’t cast Spire by 5, and then as a 5/5 that gains you 5 for 1 life is fantastic. Dizo, Cabal Racketeer I have gone back and forth on, am currently running 4 because the ability is excellent, the ability can help break thru a board stall and he can also attack thru it b/c he is unblockable.

Riva, Crimson Blur is an insane addition. 5/5 flying charge for 2 that nets you 10 power if you use the summon ability to go face.

Azindel, the Wayfinder is here to help ramp along with High Prophet of Sol, which is a nice combo with Eager Offering. Prophet and Offering are two cards I’m considering cutting, along with going down to 2 Dizo, but need to do more testing. Offering I think is the only card that is triggering Prophet right now, so might not be worth it to run it.

Market could use some work. Most likely going to add another 2 drop and cut the Nahid's Distillation, we are usually going to Market for the draw 7.

Would love any thoughts from the Spire experts out there.


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
3 3 2

Power Sources
16 16 13 20

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
35 27 4 9

Card Types
39 0 16 0 25

Contains Cards From Campaigns
Jekk's Bounty [Set1001]
Shadow of the Spire [Set1087]
Bastion Rising [Set1097]
Valley Beyond [Set1125]


February 5, 2022


Eternal Version
Valley Beyond

BBCode For Comments

Deck URL



yardglass Eternal Version: 22.03.02
Just wanted to say that Petra Auric Launderer goes well in this deck too - it often helped me with the inscribe, and control decks hate it (as well as decks that play with your discard pile)
hellastoops Eternal Version: 22.03.02
Oh nice, thanks! Will def have to try them out. The issue I'm finding is you only have so many slots for top end/finishers... what did you take out to put these guys in?
yardglass Eternal Version: 22.03.02
Agreed, the inscribe on these guys is critical to their value. I'll have to check what I took out for them, but I think (even though I didn't do this) Dizo is probably the right answer (2 of should be sufficient).

I've actually won most of the games where my Spire has been discarded from my hand, and these guys have helped.
hellastoops Eternal Version: 22.03.02
Oh awesome will explore! Inscribe… didn’t think about that but yeah I keep getting power screwed.
yardglass Eternal Version: 22.02.02
I've added a couple of Siege Suppliers instead of two High Profit of Sol's and it's working out just dandy. Might want to experiment with it yourself.
hellastoops Eternal Version: 22.02.02
OK I tried the Suppliers and am really liking them. The card draw is great. I’m also trying out Snapyx which feels pretty great as well. A bit easier influence wise, has lifegain, and hits them for 6 when it regenerates.
yardglass Eternal Version: 22.02.02
Oh I like that a lot! What did you replace? The double damage on the suppliers has saved me before when I had a Kairos down.
hellastoops Eternal Version: 22.02.02
I took out the Suppliers. I kept losing runs stuck at 2 power, so I swapped Suppliers for Snapyx and then took out 2 Dizo to run the full set of High Profit. I might take out the Defenders and run Suppliers instead of them, because I have the life gain from Snapyx now… will explore. Would love to keep Supplier as you’re right, the double damage is huge and drawing a card is always nice.
yardglass Eternal Version: 22.02.02
I'm trying a couple Snapyx instead of the Defenders at the moment (keeping the Suppliers as they're still really pulling their weight for me - an extra card in this deck is usually just what you want!). Only had a few games since the changes, and the only time I've drawn one (the new Snapyx) I merchanted it away :( nut then I drew the other one later! I cast a Salvo on it to trigger its regen and hit the enemy player, so that was nice!

I'm finding the grazer a little too greedy on time influence and sometimes can't play it, so thinking of swapping them out for something. I'm not usually hurting for power though, so am unsure as to what.
hellastoops Eternal Version: 22.02.02
Ah yeah that's a good point with the Grazer, getting 3 time can be challenging for sure (at times). The extra card can be so crucial, and if you have already played spire can be totally insane. Super fun to try and figure out the best combo of cards to use! I'll keep messing around and let's see what ends up working best! (BTW I do tend to market away any of the higher cost cards for Spire).
hellastoops Eternal Version: 22.02.02
OK I have to try this! A 6/7 for 2??? Sounds great!
ValeS Edited Eternal Version: 22.02.02
I suffered and lost all my games against aggro until I replaced High Prophet of Sol with Saloon Massacre.
I kept the Eager Offerings for the draw.
hellastoops Eternal Version: 22.02.02
Thanks for the heads up. I’ll try it! Appreciate the comment.
yardglass Eternal Version: 22.02.02
This deck is lots of fun, thanks!
hellastoops Eternal Version: 22.02.02
Thank you!