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Witching Hour - Masters [rank 2]

Expedition Deck By
lmdemasi

+7

Cost Curve

Type

Faction

Information

This is the The Witching Hour deck I have been playing in Expedition Masters this month.

And while casting The Witching Hour is one of the win conditions of the deck, it only happens in about 10% of games. Other win conditions are Raniya, Miviox Maniac, Syl's Stronghold, and to a lesser extent Gift of the Auric Bank.

The deck is full of cards that generate multiple cards when you play them, to help get The Witching Hour down to a reasonable cost. But at the same time, those cards are solid on there own and with each other. The taunt from collection rounds helps to kill things like Plunk Wumpkin and Rickety Ramcart, and the taunt can be used in combination with Vara's Favor or Rocky Ride to kill larger things.

Engraver and Rocky Ride can help you ramp into Raniya, Miviox Maniac and Syl's Stronghold, and sometmies the totemites are just bodies to throw in front of a 9/10 Furious Magniventris.

You only ever need a single fire influence, but 6 shadow influence. You want to avoid getting fire from Xultan Conclave unless absolutely necessary.

The deck has a solid win rate for me in Masters, around 75%. You can easily aggro out some other decks with early Collection Rounds and Grenadin Rescue, but usually we have to wait for a Syl's Stronghold or Raniya, Miviox Maniac to finsih things off.

Expedition Information

Details

Shiftstone Cost
Does not include campaign cost
41,000

Premium Cost
169,600

Influence Requirements
1 6

Power Sources
8 21 8 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
20 16 10 8 8

Card Types
16 4 26 4 25

Archetype
Unknown

Added
October 10, 2022

Views
2,913

Eternal Version
Enter the Arcanum

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Deck URL

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Comments

Niazniaz Eternal Version: 22.10.12
What exactly does Gift of the Auric Bank do? There's only minoutars from it and Collection Rounds and no weapons. Is the summon of getting 2 3/2 taunt units that good?
Rasamune Eternal Version: 22.10.12
It plays cards. Every Gift of the Auric Bank you play puts two 3/2s (or 5/3s, or 7/4s, or 9/5s) on the board, and also drops the cost of Witching Hour by 3 (one for the relic, two for the taurs).