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Camrin’s Shifters

Throne Deck By
PremiumAlex

+22

Cost Curve

Type

Faction

Information

Hey everyone, here’s a new shift/sacrifice that’s killing on the ladder right now. Just made Master’s with a 15-5 record over the past 20 games, ending in a 5-win run in Diamond I getting me there.

The general gameplan is to get as many Quake Titans into play as possible, recurring and Shifting them with Remembrance and Reweave. Camrin, the Fox can make some ridiculous plays with Madness.

This deck is super fun to pilot and prompts a lot of interesting decisions. Don’t hesitate to sacrifice cards in slightly unfavorable trades or ignore face damage if you see a path to recurring a couple of those quakey bois. Always be on the lookout for lethal; I’ve finished more than a couple of games by Reweaving a Tripwire Grenadin into a second one for three damage, or using Remembrance on a Stonepowder Alchemist for that last two damage. Just keep pinging your opponent and whittle them down bit by bit.

The dream is to get three Quake Titans in the void and then play an Uldra, Veilripper to deal a smooth 15 damage. Usually, all your opponent has are sweepers to take care of all the Shifted units, which just ends up with Uldra pulling the Quake Titans back out for more damage.

Special thanks to Gaelnico who absolutely destroyed me with their original version of this deck, which prompted me to roll my own.

Good luck out there, foxy brewers!

Details

Shiftstone Cost
Does not include campaign cost
32,400

Premium Cost
211,200

Influence Requirements
2 1 2

Power Sources
14 11 15 15

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
8 36 16 10

Card Types
28 0 26 1 25

Contains Cards From Campaigns
Jekk's Bounty [Set1001]
Into Shadow [Set1004]
Homecoming [Set1005]
Trials of Grodov [Set1006]

Archetype
Tempo Combo

Updated
August 19, 2019

Added
August 6, 2019

Views
8,601

Eternal Version
Dark Frontier

BBCode For Comments

Deck URL

Revisions (Since last major patch) August 19, 2019


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Comments

Jmal Eternal Version: 1.47.5
This deck is fun to play, and also i like camrin in this deck. even i get countered by shenra speaks in some games. Cheers
themostgreg Edited Eternal Version: 1.46.10
Thanks a lot for this deck! I took it to masters on stream. Just switched a Burglarize for a Sinister Design... It made me pay for the campaign with Quarry though. :(
TheL0rd0fSpace Eternal Version: 1.46.10
This deck loses pretty hard to Gavel. Maybe cut the Sinister Design if it's not essential and replace it with Burglarize?
TheL0rd0fSpace Eternal Version: 1.46.9
Is there anything you'd recommend adding if I cut Vishni? I don't really want to craft 4x of them for one deck, and I'm not sure they'll perform in any others.
Tazdingo Eternal Version: 1.46.10
Tripwire Grenadin was in before Vishni
but id say Vishni is kinda essential if you want to reach masters with this deck
id also say its worth it, since this deck is super fun to play :)
Moridin Eternal Version: 1.46.9
Just reached masters for the first time with this deck! Thanks a lot! Although I swapped out the grenadin for Vishni, Lethrai Highblood after a while. Seems to be more consistent because it can be reaweaved and brought back by uldra/remeberance.

Although I haven't tried crafting the kraken yet. Do you think it's worth it's weight in shift for this deck?
PremiumAlex Eternal Version: 1.46.9
Glad to hear you enjoyed it! I think that's a perfectly fair trade. I wouldn't recommend crafting the kraken, I just wanted to play around with it because I opened it in a pack at some point.
Lupin76 Eternal Version: 1.46.9
For me this deck doesn't work!!!
PremiumAlex Eternal Version: 1.46.9
What are you having troubles with? It's definitely a different gameplay pattern than most decks and some counterintuitive plays are the right ones in this deck.
Lupin76 Edited Eternal Version: 1.46.9
Yes you are right, maybe I need to learn better how to play this deck and now with Vishni, Lethrai Highblood It's a bit different. I will try again!
PremiumAlex Eternal Version: 1.46.9
Sounds good! Feel free to message me on Reddit or here again if you're still having troubles and we can figure it out together.
Knighthawke Eternal Version: 1.46.9
So ive been playing with the deck recently and cant help but notice its kinda light on shift units. I am finding it all too common to have uldra in hand with no targets
PremiumAlex Eternal Version: 1.46.9
Some thoughts:
-replace Tripwire Grenadin with Vishni or another Shift unit
- Move Uldra to market slot and replace Kerendon Merchant with Cen Waste Smuggler or Hidden Road Smuggler for more utility
- Replace Quarry with Sporefolk to increase your chances of Shift units in the void

To be honest, I've been running into some troubles with this one since Trials of Grodov came out but it can still work. Let me know if you make changes and how they work out!
Comment Deleted
Herbman Eternal Version: 1.46.9
This has to be one of the funniest decks I’ve ever played in Eternal. It’s simply hillarious. 😄❤️
estewei Eternal Version: 1.46.9
I’ve had some success with Cen Wastes Smuggler and a Bloodrite Kalis in the market for a finisher. Uldra two titans and a smuggler, grab the Kalis and then sac everything to recycle the titans again.
PidgeonHolt Eternal Version: 1.46.9
What are your thoughts on adding Nikos? I've had multiple games where I've had units unable to attack and a mass emerge could have given me lethal.
PremiumAlex Eternal Version: 1.46.9
Nikos could be a good market card if you swap to Hidden Road Smuggler, I think! Not sure if I would maindeck it.
Axulus Edited Eternal Version: 1.46.9
I'm running into a lot of decks that stop my cards from leaving the void. There is a weapon played on units as well as the gavel. This deck has no counter to the gavel and limited counter to the weapon since kill spells or slay combos are also too infrequent. Also, nullblade has come up a couple times and effectively kills the deck.


Additionally, as mentioned previously, the face aegis is a problem.

I also am running into too many situations where I accumulate non-kill spells and power and not enough units early on (hand full of rememberance, reweave, madness, power cards, and maybe one torch and slay with too few units), while other times I go power dead (start with 2 or 3 power and go on a dry spell on power card draws, and may have an influence problem on some of the cheaper cards).

Finally, running into problems with running out of cards since there is no replacement. If I didn't get enough quake titan and/or reweave, seem to be having trouble finishing them.

It's really fun when it works but unfortunately I think it is too inconsistent and too much counter to it. Not having much success after 20 games (8-12 record)
PremiumAlex Eternal Version: 1.46.9
This is definitely a combo-style deck so it can be tough if you don’t have the heart of the cards. Try to mulligan for Stonepowder Alchemist as it’s your lifegain, sacrifice target, and card draw. Even though the curve is low on this deck, it’s not an aggro deck and you’re trying to grind out your opponent through recursion. If you’re hitting a lot of Gavels or Avigrafts, then Burglarize might be a good market play or Stronghold Vandal with Cen Wastes Smuggler. I’ve been cycling through different markets to try to find the best combo. Kerendon feels the slowest for a control-style play and Hidden Road feels like it has the most utility.
Gabrael Eternal Version: 1.46.9
I need a little more guidance on how to pilot, as I"m struggling mightily after 30 or so games. Winning a third at best.
PremiumAlex Eternal Version: 1.46.9
Think of the deck as “units as spells;” you usually just play them for the on-summon effect and then chump block or sacrifice. You want to get as many Quake Titans cycled through as you can, and Reweaving a Stonepowder Alchemist works well for that. If you have a QT on the board and a Remembrance in hand, attacking with it into a bigger blocker and then shifting it back into play can net you a big swing. Getting Camrin on the board can help you do cool things with Madness, and Madness + Reweave on T5 or later is a huge tempo swing.
Gaelnico Eternal Version: 1.46.9

Hi my friend, I'm glad you liked the deck, it's really fun to play and quite unexpected, I'm still trying to make it more stable, I like the changes you've made, initially it was a deck just for fun, but it turns out Be very competitive in ladder.
Thank you!
241ackerman Eternal Version: 1.46.9
what are your thoughts on going for a black market with Cen Wastes Smuggler? I know that the deadly unit is nice to have to gum up the board, but giving Uldra, Veilripper merchant recursion seems really sweet.
PremiumAlex Eternal Version: 1.46.9
Yeah, I wanted some extra functional copies of Uldra as well as the deadly unit, but I was just thinking about that this morning. Haven't tried it yet but I'm sure it's good.
241ackerman Edited Eternal Version: 1.46.9
I dont think its unreasonable to jam 4 uldra main. Reaweaving uldra into uldra for 6 reanimations has won me every game I've made the play in. However after playing a handful of games with the deck I think I'm going to drop the Camrin, the Fox package for more value shift units like Vishni, Lethrai Highblood as well as Auric Reclaimer combo, I think its just more in line with what the deck wants to be doing.
CheezWhiz Eternal Version: 1.46.9
Desecrate instead of Slay?
PremiumAlex Edited Eternal Version: 1.46.9
Yep, Slay is going in. I don't really want to use removal until later anyways, it has easier influence requirements, and the 3 damage in Desecrate can really hurt in a deck with limited lifegain.
ASkill3dR0y Eternal Version: 1.46.9
This deck really struggles against face aegis. I was matched up vs a lot of hooru midrange, and between their smuggler/cobalt waystone it seemed like they always had a refresh available. Doesn't help that those decks tend to fetch royal decree with the merchant.

Vara theoretically deals with it, but in a deck like this she's a magnet for vanquish. Unless you play a raw titan, she'll probably be the target of their first vanq.

I might just need to pilot better, but that seemed to be an extremely rough matchup.
PremiumAlex Edited Eternal Version: 1.46.9
It definitely struggles for sure if you need to remove the units before you can burn them down. Tripwire Grenadin and Vara are your friends here, but it can be really tough. For the Aegis matchups I often just go face and hope that they'll start to slow down. Hold your Vara from the market until you absolutely have to in order to maximize the Aegis poppin'.
Knighthawke Eternal Version: 1.46.9
Ill be real, despite being a pet card pf mine and thus I look for any excuse to use her, I dont understand the inclusion of camrin
PremiumAlex Eternal Version: 1.46.9
With all the Shift units, there's a lot of unblockable going around, making it easier to activate her than it has been. Tripwire Grenadin and Stonepowder Alchemist do the same on summon, and it's just pretty fun to steal your opponent's unit and give it to Camrin. I think you could put Vara in that slot instead.
Datrogh Eternal Version: 1.46.9
Also: She has Pledge and helps smooth your draws