This deck is based on
Rank 1 "Classic" Champ/Drake Stonescar.. I made a few changes based on the current meta (August/September 2024) and in particular I've changed the way to access the market via
Caravan Delivery, while using
Scavenger Scraps to take advantage of passive hunting mechanic.
You may want to have at lest three power cards in your first hand, because you have to be ready for turn 3 to play
Rhysta, Acantha's Herald if you ran out of power. There is no other way to fix your power apart from hunting an enemy's power card.
Both
Scavenger Scraps and
Hidden Garrote will help removing aegis when needed. A good strategy could be to start the game playing
Murgo the Bone Guy at
turn 2 and then
Scavenger Scraps at turn 3. Another possible strategy is to keep
Battlefront Dasher and play
Scavenger Scraps beforehand in order to hunt twice with Murgo at turn 3.
At
turn 4 you can consider playing
Raniya, Miviox Maniac using her contract ability but use it wisely to clean the board if possible because you need to save your power for closing at turn 5-6. Using Raniya without activating the contract ability is also a good choice in several scenarios, because you will have a way to regain hit points by killing units and it can easily win your games, so keep it on the board as much as possible.
In the same turn you might be able to play either
Vicious Highwayman or
Syl's Stronghold. If the former cannot remove any unit it's normally better to play the site and keep playing its spells for free in the next turns.
At
turn 5/6 you should be able to play one of the two Dragons (
Soulfire Drake or
Inferno Phoenix) that should help you close the game if everything goes well, otherwise you will give all the other units in your decks either fly or charge.
This deck suffers against relic-based decks but I haven't found a cost effective strategy to remove relics with Stonescar, apart from using
Bore. The problem is that with the current meta you need 6-8 power to remove the huge amount of relics that you can easily have to face. IMHO Direwolf devs should revert the nerf on
Bore they introduced long ago, because in the meantime they added several units that add relics for free. If you have any idea for an effective counter-strategy when facing relic-based decks (also filling the board with lots of rats) it would be great.
Power fixing or another snowball 2 drop.
Execution pit main over annihilate gives you more flexible removal but no instant speed tricks.
Have fun :D