The saga continues as we change another faction in the Omni tempo deck. This time taking over the classic Elysian Spells deck.
So far, I would say that this Elysian version and the
Hooru version have felt the best.
The Skycrag version was enjoyable, but a bit less strong.
Some interesting elements of this version of the deck, that slot in so well with the existing core shell of Elysian spells:
The Seedtender- This card has generally overperformed as I leaned into it further with card choices in all the versions of the deck. In this version however, with
Wump & Mizo being able to target The Seedtender
Haven Augur - Holy smokes does
Wump & Mizo grow Augur. The two cards work together so well, but obviously note that opponents get to play snowballs, so don't have a 1/1 augur.
Check-Raise - Less good in this version. With
Master Conjurer and some other interactions, together with adding more spells that react to things, check raise falls off a bit. I wouldn't be surprised if it goes down more or is replaced for something more relevant - maybe adding a counterspell in the market instead.
Numbers are still shifting around a bit, so I will also update this posting if something changes. Though I'm likely going to go back to messing around to nonsense combo decks soon for the rest of the ladder season.
I saw you talk about delivery market, so I figured I also bring up that if you want to try it you should also move accelerated evo to market, delivery works wonders with echo and fate effects. I’ll have to give this list a spin cuz it looks cool, I’m a bit worried about being able to get its engines online and I don’t like that wump will always break our aegis, but the synergies seem great when you aren’t facing a removal pile
Or are you secretly just wanting to get random 6 drops by sacrificing Omni?
In Expedition, I made multiple decks with it. Many running 4 copies of it. My favorite is this Red, Blue, Black control deck. It's mostly blue. 4 Omniscience main. But the card is SO dangerous, if any opponent is running it, I wanted a good answer. And I mean GOOD. No, I don't want to destroy it later on my turn after they drew 5 cards off of it 🙄 No, only I can play it 😝 So I'm running the red market card to grab Ruin. Then I main 4 (I think 4) One Eye's Choice. On top of that, I threw in 4 Ruinous Rift. Just in case. It helps with Veena's Relic and stuff a little too. Running a lot of stun, especially with the new promo 2 cost Permafrost, so I'm forced to run formbend kinda, cheap silence, also kills relics, but the beauty is transforming your extra Omniscience into 6/6s late game. Realized this beautiful interaction after putting the deck together.
Of course Omniscience is a problem. But I think relics in general are more of the problem. Especially the cards that deal with them. I miss Bullseye before they nerfed it. It used to kill all relics. But relic removal is even worse in Expedition with fewer options. You're forced to play a handful of cards for them or ignore them at your own peril. And you must play most of them in your market because no one's running them main. This is why the versatile "kill a relic OR something else cards are so good.
Of course, the downside is thst you're left with fewer targets for Evolution, Feed, and Levitate.
Hmm...
You started mentioning some of the more relevant drawbacks of removing a unit from the deck, as we have a lot of cards that need units to work, and I will go further and call out Primal Etchings, as I think that is by far the best market card in the deck. Removing Blue units impacts it and I think is the main reason the deck is also missing other great units, like Master Archivist. So looking at the combination of market access, and how those function together I think is a big consideration. Delivery also isn't the best way to access Omni from the market, imo. It's quite expensive if you want to play it the same turn. There is always that small tension between card choices, picking one card makes some cards better and some cards worse, so trying to keep the target to maintain the strongest possible Omniscience deck.
Going into some of the positives. I think the interaction with conjurer is a good callout, Delivery car trigger it at fast speed with only one card. Augur I don't think has a problem growing, especially in this version of the deck with Wump. I'll add Jarrall in the mix as a good synergy card with delivery, especially if you have another delivery already in the market. You can just keep swapping them for you max power, when we have 8 influence. In terms of fast access to aegis, I'm not sure how much it is needed. Maybe just a nice to have, if we choose to play Delivery in addition to the other market access. I'm not sure what other proactive positives there are, I can think of lots of reactive ones. But with Omni in the mix, I think playing tempo positive early in the game as much as possible is another way of maximizing Omni.
I bet delivery feels a bit better of a market spell for Omni in the skycrag version, alongside Tota Pioneer.