This deck is based on my previous deck
No-longer-unit-less unitless control. I’ve made some significant changes to the deck and it got me from gold 3 to master within 2 days.
This deck primarily preys on big clunky mid-range decks built to beat Combrei Aggro. Also it has a pretty good match up against Praxis token and other control decks.
Things I realized while playing with the previous version:
1.
Rain of Frogs is bad in multiples, running 4 blue merchants and 1 in the market maximizes the chance of getting it early in match-ups where it’s useful.
2. The deck needs more board wipes to beat token and
End of the Story happens to be amazing against mid-range as well.
3. Running too many card selection spells may result in them getting stuck in your hand in the early game when you are low on cards or short of power. So I cut 2
Cull the Deck.
4. Because I’m not running cards like
Devastating Setback or
Azindel's Gift which require a lot of shadow influence, now I’m afford to run less dual-lands and have some seek power and sigils to lower the chance of getting power screwed.
— Edited on August 26 —
- Added 2 copies of
Unstable Form. I got the inspiration from Second Blue’s Icaria Blue list and tried this card, it ended up performing amazingly well. It pops 2 aegises, provides 2 cards for
Strategize and merchants, and also happens to deal with a turn 2 teacher. May even consider playing a 3rd copy.
- 2 copies of
Annihilate, I played some more games with it, and found it pretty good in the current meta, (thanks to people in the comment that suggested it). Very tempo efficient against
Sheriff Marley and
Jotun Feast-Caller. Remember to mark it back when playing against Icaria decks and scream decks.
- 1 less
Vara's Favor and shadow sigil. I found that
Vara's Favor doesn’t actually fix my influence, since I only need 1 shadow. Also we have
Unstable Form to take care of enemy aegis. So I switched them out for 2 dual-lands.
- Also the Rank 20 click bait ^~^
—————————
Thanks for reading my thoughts. If you want to know more about this deck, check out the previous version. I wrote a detailed analysis there. And finally I hope you have a good time with this deck.
Do you have a 1.42.3 after balance version!?
I’ll really appreciate that!!
4 Seek Power (Set1 #408)
3 Desert Marshal (Set1 #332)
2 Find the Way (Set1 #513)
4 Strategize (Set3 #165)
3 Vanquish (Set1 #143)
4 Auralian Merchant (Set4 #70)
3 Display of Instinct (Set5 #244)
2 Eilyn's Choice (Set2 #220)
1 Great Valley Smuggler (Set5 #204)
3 Hailstorm (Set1003 #11)
4 Wisdom of the Elders (Set1 #218)
3 Ancient Lore (Set1 #105)
4 Harsh Rule (Set1 #172)
2 Brilliant Idea (Set5 #143)
2 End of the Story (Set4 #138)
2 Sword of the Sky King (Set1 #186)
4 Channel the Tempest (Set1 #244)
1 Fire Sigil (Set1 #1)
2 Time Sigil (Set1 #63)
2 Justice Sigil (Set1 #126)
2 Primal Sigil (Set1 #187)
2 Cobalt Waystone (Set3 #151)
1 Crest of Impulse (Set3 #251)
1 Crest of Glory (Set4 #243)
1 Crest of Fury (Set3 #266)
4 Crest of Progress (Set4 #247)
4 Crest of Wisdom (Set3 #261)
1 Seat of Wisdom (Set0 #63)
4 Crest of Order (Set4 #253)
--------------MARKET---------------
1 Disjunction (Set3 #63)
1 Equivocate (Set1003 #21)
1 Eternity Core (Set5 #58)
1 Temporal Distortion (Set3 #96)
1 Pit of Lenekta (Set5 #74)
Looking forward to your set 6
next version
Still love jps control><
How do you think about~
Base on your this version and Adding
Lost scroll to speed up
Defiance to counter aggro
Rindra’s choice to counter display
Regent’s tomb to gain more adventage?
Will it be more playable~?
Are there specific criteria for mulligans that are important? Would you always mulligan a hand that can't deal with Teacher for example?
It's very galling that I can spend 10-15 minutes taking down a game with a hundred decisions but then lose to an aggro nut-draw on turn 4. :-/
Very thoughtful and well-put together list and just does the work correctly.
Im gonna give it a shot because in the matches we had I already struggeled with my other lists.
Had some tough matches against other players picking it up but I think you piloted it the best.
I have to agree with those who want annihilate though, there's just too many time decks running around not to play it imo.
My list is - 1 cull, -1 Eilyn's choice, -1 vision of austerity, +3 annihilate. Vision was too dead too often, I'm happy with 1 in the market. The only other potential change I would make is the Scourge of Frosthome, I never played it, and it costs infinite. The only matchup you really want it is control mirrors and it just dies to Sword of the Sky King. I'm not sure what to replace it with. Maybe the 4th Eilyn's choice.. idk. My biggest problem matchup is definitely Icaria. The combination of Icaria and relic weapons is hard to deal with. But maybe that's just a flaw if the deck. Rain of frogs and Omen of Austerity are already there.. I think that's all we can do
Shadow offers us really insane removal with slay and feeding time being able to just kill anything, and vara's favor to kill oni ronins and pop aegis(es? aegi?) without losing card advantage. We also get the blue merchant and market which gives significantly different options, and is also a good threat as a 3 power aegis creature.
Time gives you the time merchant which although does not have aegis, is a great blocker and ranps you. Temporal also usually plays desert marshal which is at least a pseudo answer to teacher of humility, where this list has almost nothing. Time also gives acess to a new tomorrow, and the great parliament, although these aren't usually necessary. Most of the time channel the tempest and swird of the sky king do all the work.
Imo temporal is kinda more cutesy with lifegain and making spells fast, and this deck is more straight down to business. Kill everything you play, draw cards, make you miserable.
Daraka, Queensguard
Rimescale Draconus
Eilyn, Queen of the Wilds
Any thoughts on these replacements? It's the legendaries I have that fit in JPS.
Would love if you could share your thoughts, as I'm considering crafting this deck :)
Rimescale Draconus is better, the face aegis when drawn comes in handy against feln type of control decks, 766 aegis flying is still a very relevant body but much more resilient. Besides, I think most spot removals are good substitutes too, e.g. polymorph, Eilyn's Choice, lightning storm.
Overall I think Scourge of Frosthome fits the slot the best. Most of the times it just ends games on the spot. But I'd say it's the least important legendary in this deck.