Basically running Hooru hand and unit buff to abuse the Replicator Engine draw mechanic.
Messenger Hawk to add more to your deck. Breeze Dancer to give them skills. Nostrix, Lord of Visions to buff the hell out of them.
Sticking with hooru for consistency, but I am open to suggestions.
Single target removal over board clears, testing phase.
Feel free to make suggestions.
The ShiftstonedEternal Power Calculator is a deck-building tool that visualizes your odds of drawing enough Influence and Power based specifically on the cards found in your deck.
I'm not really sure because i haven't played the deck, but i feel like Rolant's Intervention just doesn't do enough. Maybe put in like 3 Defiance instead? Also, Wisdom of the Elders might overall just be better than Second Sight unless, because if you're putting an engine in the deck with it, you might not draw that one with another engine. Again, I haven't played with the deck so I might just be missing something.
The intervention is in there to either buff the engine in hand or debuff an enemy unit. In the games I have played I have been hitting a large number of Scream decks and it has disrupted the gorgon fanatic.
That being said I have wanted to put a touch more removal into the deck so i will try it out for a couple of games. As far as the second sights go, they were a left over from when the deck splashed time for crowns, twinning and evolutions. They might be worth dropping for straight wisdoms.
Thoughts?
That being said I have wanted to put a touch more removal into the deck so i will try it out for a couple of games. As far as the second sights go, they were a left over from when the deck splashed time for crowns, twinning and evolutions. They might be worth dropping for straight wisdoms.