This meme was made for Trumpeting Warhowler. It has units that wear killer well and keep the nightfall rolling so Warhowler can draw more units before it dies gloriously in battle. The idea with Hurried Drive was that it would do sort of the same, keeping Warry alive for a turn and drawing a card, but Drive and River Warden haven't done much yet, so if you're tinkering start with those.
The ShiftstonedEternal Power Calculator is a deck-building tool that visualizes your odds of drawing enough Influence and Power based specifically on the cards found in your deck.
I don't play blue/red but the market I would use would be blue, 1 mistveil drake they target you with a spell that silences ur old scratch or makes u sacrifice creatures mistveil drake will stop that number 2 would be display of survival transforms bad ass creatures into weak ones or kills a very important relic they need number 3 would be formbend it makes whatever relic transform into a creature or a valuable weapon they really need that you can't reach cause there creatures number 3 would be deep freeze 6 mana all there creatures is stopped. Number 4 would be maul instances where u will get them down to 10 health quick then they wipe ur bored but have a crap load of cards in hand could make u win cause of maul number 5 would be heavy hail a board wipe for when u get screwed and don't get ur creatures u need in the beginning you may have to use heavy hail to wipe board of there creatures then build it up after. It's allways important to use a market. The simple fact of choosing something put in top five cards and the market card let's you draw a card is extremely important I'm not sure what your rank is. But Before I started using markets I didn't even get to masters after I did start, I stay now in the 40-100 rank range try the deck with a market I know u will get better results
I don't believe that every expedition deck needs a market. (Not saying THIS one does or doesn't, you had good suggestions.) Expedition markets are very slow with the additional two cost just to reach the card, then the chance it can be hunted away if you can't afford to cast it immediately. There is a tempo cost to playing an exped market.
My Sandhammer deck relies on the market to solve certain problems and as a backup wincon. On the other hand, my most successful deck all year, Craggro Barter, doesn't have one. It depends on what the deck is trying to do and how fast it's trying to win.
Eh it's whatever u think bro but no I completely disagree if I get my poacher out there or my martyrs chain and they can't pull a card from there market to destroy it immediately and have to wait 6 moves for a card in there deck that destroys it it's game over for them neh I disagree every deck needs a market in expedition to deal with relics, and key cards that they need to win or control decks that focus on having a lot of cards in hand to win, grabbing a drake to save u from getting hit by a 12-18 damage maul is worth it, u play the game however u wish though
If you think a market would improve it, give it a try and tell me what you think! I could see some unit that goes great with killer but has stiff influence requirements being a good market choice.
My Sandhammer deck relies on the market to solve certain problems and as a backup wincon. On the other hand, my most successful deck all year, Craggro Barter, doesn't have one. It depends on what the deck is trying to do and how fast it's trying to win.