This is my take based of of Hanoth's deck here
. For more on the deck, please refer to his write up.
I'm always a sucker for quirky off-meta decks, as long as they're competitive. As soon as I discovered this list, I fell in love. Evenhanded Golem
decks are always a little clunky, but man, this one is powerful.. and so satisfying to win with!
I've been playing this deck a lot, and I think it has a lot of potential, so I want to see where I can take it. I thought I'd post my list to showcase the changes I have made.
First step, Devotee of Sands over Trail Maker
. ramping in your early turns is very important, and having trail maker die to torch puts you very far behind (not to mention losing it to a snowball). Trailmaker is great for color fixing, but we have such good powerbases available now for 2 color decks, his ability is really unnecessary.
So next thing to change is the powerbase. We want to be able to reliably play all our cards, so I want to max out on fixing. Amber Coin
and Granite Waystone
are pretty easy cuts, they don't really provide a ton of value in this deck, so they get switched out for seats. Granite waystone is a little better because it's undepleted and doesn't require onslaught, but I don't think we have the room. Then a couple Amber waystones for sigils to make sure we have enough to support the seats.
Next are some real cuts. Tempered Sentinel
is ok in a sentinel based deck, but he's better when you have more cheap sentinels and bond synergies to cheat him into play. We're trying to go a lot bigger, and overall, it's a pretty weak card.
Next, I think Heretic's Cannon
should go. It is very powerful, and really fun to smash face with, but it's one of those "high ceiling low floor" kind of cards. Also, the deck already has a lot of power and doesn't need much help to push damage.
For the same reasons as Cannon, I don't think we want Zuberi, Outlands Warlord
. A good 4-drop, but another unnecessary piece to the plan.
So the cards we're trying out a Yushkov, the Usurper
, Saber-tooth Prideleader and Jawbone Greatsword
. Each serve a different but similar purpose.
I like Yushkov because he does a lot of things that are all relevant. He slows down the opponent, ramps, pops the occasional aegis, and he's a decent threat.
Sabertooth is there for obvious reasons, and if you're facing a lot of aggro, definitely play 4.
Greatsword is a powerful card that gives us a different way to interact. Good removal, good threat, I think a good addition.
oh and I added the 4th Waystone Titan
because that card is awesome.
The numbers are still in flux, not sure exactly the right numbers, play around with it as you see fit.
I will also try to keep track of my W/L and update any changes.